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  #11  
Old June 12th, 2004, 01:35 AM

JLS JLS is offline
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Default Re: My game against the TDM AI

Humility is good.

Naaa

[ June 12, 2004, 00:38: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #12  
Old June 12th, 2004, 10:03 AM

Paul1980au Paul1980au is offline
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Default Re: My game against the TDM AI

Once you have mastered SE4 you start to look for a better challange - a bast@rd AI is one way to go about it.
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  #13  
Old June 12th, 2004, 10:05 PM

bearclaw bearclaw is offline
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Default Re: My game against the TDM AI

I have to admit that I also fell victem to underestimating TDM AI. What a wonderful surprise. I had begun by striking victory after victory in the early game, but then came my first Mid-game encounter with the Jnaraer. Wow. I suddenly realized that I had a challenge on my hands! It was a wonderful drawnout war. I eventually won, and was MUCH more careful come the End-game.

I had established a staging point that had my Warp openers and closers and several repair bases, defense bases, training etc at a homeworld. I would group my ships, warp into AI space and take a system. Warp back, re-group and do it again. Didn't take too long before I couldn't warp anymore because of System Shield facilities. During one such operation, the Eee kept sending one ship at a time through the warp point. Which were instantly vaporized. I got a combat message, thought, oh another single victem. But, imagine my surprise when a Massive Eee fleet was attempting the destroy my staging point! What a battle. Nearly an hour later, I was victorious, but my openers and closers were gone, all my support ships/bases dead or damaged and a new fleet in training in bad shape.

It was great.
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  #14  
Old June 13th, 2004, 02:38 PM

JLS JLS is offline
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Default Re: My game against the TDM AI

Quote:
Originally posted by Paul1980au:
Once you have mastered SE4 you start to look for a better challange - a bast@rd AI is one way to go about it.
The Bast@rd stepson aside.

Playing against Mephisto’s Xiati is indeed a thrill
Thru the coarse of my TDM game and my affairs with the Xiati, I sense a tug to my right, and as I glance: I see a string raise out of the Atlantic Ocean and whilst the water droplets are falling back to the sea - I gaze upon my screen only to find the Xiati persona has changed

Mephisto has the Xiati AI so finely tuned that it is like the Puppets Master, with a string on the sword that is about to undertake its first slice - and this, is what it is all about

[ June 13, 2004, 14:05: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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