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September 19th, 2003, 12:37 PM
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Sergeant
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Join Date: Sep 2003
Location: Norway
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Big words...?
Quote:
Originally posted by Richard:
The AI is so great it wrote our product pages for us!
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You haven't seen Illwinter's webpage yet, have you? That really isn't such an amazing claim. *g* They are amazing at game-making, but web-design or marketing is not their forte. (They still haven't got any information about Dominions II reachable from their main webpage.)
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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September 19th, 2003, 12:52 PM
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Captain
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Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
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Re: Big words...?
Quote:
Originally posted by Leif_-:
quote: Originally posted by Richard:
The AI is so great it wrote our product pages for us!
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You haven't seen Illwinter's webpage yet, have you? That really isn't such an amazing claim. *g* They are amazing at game-making, but web-design or marketing is not their forte. (They still haven't got any information about Dominions II reachable from their main webpage.) Richard is an employee of shrapnelgames, not of illwinter.
I think it is very considerate of him to place the credit for shrapnel games product pages where it is due, I can say, without exaggerating, that without the dom2 AI shrapnelgames wouldnt be the company it is today. In fact upcoming improvements in the dom2 AI will soon make Richard and most of the other shrapnel staff all but redundant. The slight delay in the release of dom2 might very well have been a futile attempt by unknown shrapnel personel to stay the inevitable in a vain attempt to redefine positions that the dom2 AI threatens to turn into mere ornamentations.
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September 19th, 2003, 02:38 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Big words...?
He is already pretender for godhood.
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September 19th, 2003, 03:41 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
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Re: Big words...?
Is "He" planning to destroy humans?
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 19th, 2003, 05:06 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Big words...?
"He" did started raising undead so I wonder...
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September 19th, 2003, 05:08 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Big words...?
Hmmm...
Better serve than die! I want to be "His" priest!
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 19th, 2003, 06:22 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
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Re: Big words...?
you can die then serve, if you want too
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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September 19th, 2003, 06:49 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Big words...?
Hmmmm...
I what will i be when i grow up, a Cultist or a Soulles?
I'll take the cultist.
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 20th, 2003, 01:59 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Big words...?
Soon the AI will get a god-complex!
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 20th, 2003, 02:18 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Big words...?
Illwinter people,
Your AI-souless-bots maybe code the game, but they're unable to update your site.. Last update is MAY 2003 !!!!
More seriously, has the game AI specific advantages when put on higher level (more gold, unirs, pumped-up units, "flawed" dice, less unrest, "automatic" knowledge of other nations'army, detection of hidden troops, whatever) or is it just *smarter* ?
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