I get such errors once in a while too, for various reasons, mostly because I tried to do something that was not allowed, or was not yet implemented, can't really give a fix, you'll have to figure it out yourself . Wish you the best of luck!
Hmmm.. weird.. does it give an error when you replace it with an existing type of key? I've used some custom locked doors without any trouble, but only with key types that where also in the stock game (brass key)
*reads message again* It seems to give an error that's related to the sound played upon opening or closing the door. are you sure you have typed the name of the soundfile that should be used correctly? I think it should be in the appropriate terrain.txt file in one of the entries of the opened and closed door terrains. (make sure the filename you want to be played is fully typed out, with the .wav extension included)
I've checked the spelling and it appears fine. I don't have the .wav extention but neither do the stock doors. I'll try it and see if that fixes it.
Thanks.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
Any luck with repairing the bug?
I'm not sure it is a sound related problem, but I remember getting an error like that in a simillar situation, but it's some time ago and I could be wrong.
been too caught upin other stuff to work on it, but thats what my plan is tonight (forgot how addictive Civ3 was)
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-