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  #11  
Old February 22nd, 2005, 08:09 AM
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Default Re: Shepherds of Creation Scenario

The spirit said: "I am the creator. I shall give them a scenario, so they recognize my splendour."

And the players gathered and marveled in wonder at the scenario files they were suddenly given.

The players rejoiced an in a chorus they said: "You are the creator, you have given us a new scenario, let us play!"

But the spirit remained silent...
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  #12  
Old February 22nd, 2005, 03:54 PM
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Default Re: Shepherds of Creation Scenario

Hello,

I got diseased the other day (the flu actually ) and I'm just beginning to catch up with things that has happened in the last couple of days.

The games will be set up by me and I had intended to keep a server running, but if there are groups that can keep their own server going I wouldn't mind sending fatherland files as well.

I think I'll start a new thread with instructions.
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  #13  
Old February 22nd, 2005, 06:02 PM
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Default Re: Shepherds of Creation Scenario

Quote:
Kristoffer O said:
Hello,

I got diseased the other day (the flu actually ) and I'm just beginning to catch up with things that has happened in the last couple of days.
Oooh, hope you're feeling better!
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  #14  
Old February 22nd, 2005, 06:27 PM
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Default Re: Shepherds of Creation Scenario

Quite a bit. Yesterday I could eat solid food again. Today I have been playing Dawn of War, so I'm definitely making progress. Tomorrow I might be able to set up the first Shepherds Games

Actually, I'm in a bit of a chock. I never get sick. Not this sick. Not since I was like 12 or so.
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  #15  
Old February 23rd, 2005, 12:03 AM

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Default Re: Shepherds of Creation Scenario

It looks like the mod is missing a couple of #end -lines. Namely, the changed descriptions of the Naga and the Son of Niefel.

#selectmonster 157
#descr "..."
#end

#selectmonster 605
#descr "..."
#end
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  #16  
Old February 23rd, 2005, 09:09 AM
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Default Re: Shepherds of Creation Scenario

Bleh! Thanks.
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  #17  
Old February 23rd, 2005, 02:54 PM
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Default Re: Shepherds of Creation Scenario

Will the game run with "very rare random events" or something?

Otherwise, I wonder if you shure about the pretender designs? Take e.g. "Euryale" of Pangaea:
Order: -3 Productivity: -2 Heat: 0 Growth: 3 Fortune: 0 Magic: -1

Full turmoil but no luck, that means that you're in for a lot of random hurt. And with a starting/main province with "fresh water" you have a very good chance you get flooding fast, what will kill a good bunch of your pop early.
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  #18  
Old February 23rd, 2005, 04:11 PM
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Default Re: Shepherds of Creation Scenario

I hope they are somewhat balanced. Most of them have some drawbacks and none are what players would characterize as optimal pretenders I suspect. I hope the map, scenario and interaction makes up for this.

Common events. The chance for a flood is rather low though. It can only happen during summer (don't know why).
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  #19  
Old February 23rd, 2005, 04:24 PM

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Default Re: Shepherds of Creation Scenario

One other thing, what will the independent setting be?
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  #20  
Old February 23rd, 2005, 07:57 PM
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Default Re: Shepherds of Creation Scenario

You'll notice soon enough

Also there is a lot of scripted provinces, pop-wise, site-wise or both.
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