.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old February 23rd, 2005, 06:12 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

Quote:
PvK said:
Hmm. Hmm. Can they just not use the Warp command? What if you give them a Move To order to a destination in another system which they already have a map of?
The ship won't make it.
I'm not sure if they will move to the warppoint and then sit there, of it they will ignore the order completely, though.
Reply With Quote
  #12  
Old February 23rd, 2005, 06:14 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

Quote:
Suicide Junkie said:
This is why "Taking over for a Neutral Race" is so high up on the "Ways to make SE4 more challenging" list
Ya, I tried this once. I did actually manage to get another race to trade me a planet. It got a little monotonous waiting on other races to discover me though.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #13  
Old February 23rd, 2005, 06:17 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

The attack-wormhole order does not work either, but it does drain your supplies. This is the closest I got to a working warp engine, but it still didn't quite work.
Reply With Quote
  #14  
Old February 23rd, 2005, 06:20 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

I guess they need an Intel mission which sparks the spatial rupture event on their own ships...

PvK
Reply With Quote
  #15  
Old February 23rd, 2005, 06:38 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

Quote:
PvK said:
I guess they need an Intel mission which sparks the spatial rupture event on their own ships...

PvK
Heh, I suggested that to Malfador once as a way to incorporate non-warp point travel into SE4. If you could use the spatial event against your own ships, but have it directed to a particular system instead of just randomly sending you somewhere in the quadrant. Didn't get anywhere with it though obviously.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #16  
Old February 23rd, 2005, 07:22 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

Quote:
geoschmo said:
Quote:
PvK said:
I guess they need an Intel mission which sparks the spatial rupture event on their own ships...

PvK
Heh, I suggested that to Malfador once as a way to incorporate non-warp point travel into SE4. If you could use the spatial event against your own ships, but have it directed to a particular system instead of just randomly sending you somewhere in the quadrant. Didn't get anywhere with it though obviously.
I too have also suggested to malfador at least once or twice about having other travel options in addition to Warp-point travel. However, one of the things that is unique to the Space Empires franchise ware the Warp Points, so they will most likely remain as the primary mode of intersystem travel.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #17  
Old February 24th, 2005, 12:09 AM

luke_slovakian luke_slovakian is offline
Corporal
 
Join Date: Jan 2005
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
luke_slovakian is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

I was playing my friend on hot seat (demo). And it was 4 turns into the game and a neutral empire frigate came to my sector. It was pretty weird.

A nuetral ship in my sector. And then he sent a colony ship but after those two ships he never left his system. Weird
Reply With Quote
  #18  
Old February 24th, 2005, 12:22 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

Quote:
Atrocities said:
...
However, one of the things that is unique to the Space Empires franchise ware the Warp Points, so they will most likely remain as the primary mode of intersystem travel.
BTW, warp points aren't unique to Space Empires. See Pax Imperia, Independence War, MOO2 ...

PvK
Reply With Quote
  #19  
Old February 24th, 2005, 12:23 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

Quote:
luke_slovakian said:
I was playing my friend on hot seat (demo). And it was 4 turns into the game and a neutral empire frigate came to my sector. It was pretty weird.

A nuetral ship in my sector. And then he sent a colony ship but after those two ships he never left his system. Weird
That's interesting... maybe certain AI modes are immune to the restriction?

PvK
Reply With Quote
  #20  
Old February 24th, 2005, 08:41 AM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: Can a player take over a Neutral AI Empire?

or maybe the 2 ships were sent in the same spatial rupture? or there happened 2 spatial ruptures with the same race?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.