Re: Dominions 2: King of Turn-Based MP Games
PBEM definately creates a turn-based strategy game of excellence. I wish that some would make more use of its advantages in that you can have much larger maps than real-time games
Others that I feel excelled in that area were Stars!, VGAPlanets 3, and Space Empires IV. Particually the SEIV since I still bounce back and forth between that and Dom2. Ive also noticed that all of those games plus some other "not sure why its so popular" games like Master of Magic, all use a nation level rock-paper-scissors form of balancing (which is very difficult to do).
What really bugs me is that in all of the forums for such games there are always a large number people who dont understand what makes those games good, and try to suggest "improvments" toward unit balance or which would undo the PBEM. It can even feel as if those are the majority. I wonder how many possibly decent games were nerfed early in beta tests by developers who listened to the good meaning people who suggested it out of those areas.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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