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August 22nd, 2006, 10:21 PM
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Corporal
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Join Date: Dec 2003
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Re: More questions...
don't forget remote mining depletes both asteroids and planets on percert per turn, so remote mining about continously drops off. across multiple mining sites the effect can be large.
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August 22nd, 2006, 10:33 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: More questions...
You can also turn that off in settings.txt, although that is an AI exploit (I don't think the AI remote mines).
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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August 23rd, 2006, 12:28 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: More questions...
Quote:
Xaren Hypr said:
While you can have only one extraction ship per resource...
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In a sector, only one mining ship, base, or satellite stack can be operable. Ships and bases can have as many mining comps of whatever type you like. You can not use multiple ships/bases under any circumstance, even if they are mining different resources. Only 3 satellites in a stack will function, one per resource, and IIRC only one mining comp on a satellite will count.
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August 23rd, 2006, 01:13 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: More questions...
i dont think thats true. im pretty sure you can have a pure mineral base, and a pure organic base, and they will both operate. in any event, they will definitly both deplete the resources of the asteroid.
but if you have a mixed mineral/org base and an org base, only one will operate.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 23rd, 2006, 01:20 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: More questions...
I've tried to use two bases before in that crazy FQM Proportions game; no dice. Only the first base mined anything when the second was completed, and they were each totally focused on a different type.
Only one depletes the resources, since only one can operate.
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August 23rd, 2006, 08:13 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: More questions...
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August 23rd, 2006, 01:58 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: More questions...
a very good page dogscoff.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 23rd, 2006, 02:08 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: More questions...
...'The connection was refused'.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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August 23rd, 2006, 02:44 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: More questions...
Thats because we banned you from the site Narf. We all know what mice do!
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 23rd, 2006, 04:15 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
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Re: More questions...
They chew up the HTML script and leave droppings.
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Caduceus
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