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  #1  
Old August 25th, 2006, 03:12 PM

Saxon Saxon is offline
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Default Re: How to successfully utilize your \"Dominion Wal

Whoever is ahead in dominion is also going to win more battles and, depending on scales, be racking up other assorted bonuses. It always seems like a small thing, but the extra production or magic or morale on every province or unit adds up. Then, once the higher levels are reached, there are various globals which are directly tide to dominion. If I am just a couple of % ahead of you each turn, by the end of 40 turns I have a big lead.
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Old August 25th, 2006, 08:05 PM

quantum_mechani quantum_mechani is offline
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Default Re: How to successfully utilize your \"Dominion Wal

Very low dominion is hardly suicidal, particularly if you have mage-priests. I have only ever dominion died twice that I can remember- once as Atlantis totally surrounded by Ermor dom 10 temples, once as Mictlan when the possibilty of it just slipped my mind.

Mictlan is actually the perfect illustration of why dominion is not all that important, they considered are one of the best nations, yet most of the time most of your provinces won't even have your dominion.
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Old August 25th, 2006, 09:23 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: How to successfully utilize your \"Dominion Wal

Ive purposely played with low dominion. With a stealth race like Pangaea it can help hide you for a few turns longer.
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Old August 25th, 2006, 10:19 PM
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KissBlade KissBlade is offline
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Default Re: How to successfully utilize your \"Dominion Wal

Quote:
Gandalf Parker said:
Ive purposely played with low dominion. With a stealth race like Pangaea it can help hide you for a few turns longer.
LoL, reminds me of the game Qm picked dom ONE and simply took advantage of Pan's 100 gold temples XD.
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Old August 29th, 2006, 03:35 AM

Frostmourne27 Frostmourne27 is offline
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Default Re: How to successfully utilize your \"Dominion Wal

Interesting. Against the AI, I allways take dominion of at least four (I consider that to be VERY low) and usually take six or seven. I find that that allows me to forget about temples for the early part of the game, and lets me spread a bit of dominion around my teritory, though I've yet to crush anybody without taking a higher dominion or something sneaky (skeptics, stealth preaching, restless worshipers etc). IMHO dominion above seven is useful only as a pop-killing theme, anyone building lots of sacreds, if you KNOW you're fighting pop-killing dominion or other really high dominion, or to dominion kill your opponents. When I play a water nation, I often take a higher than average dominion too, as I find that water nations have rapidly fluctiating dominion, thats either really strong, or really low, and if I'm not paying attention I can easily end up in dire straits, having to scramble madly to avoid the inogmonious lost to the easy AI that took dominion strength 10.
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