.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old November 12th, 2006, 11:44 AM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: My pretender died for no reason!

Place alot of temples, sure they cost 400 gold and are easily destroyed but they give a great boost (and every 5 increases your max dominion by 1). As for preaching, i put the majority of my priests on my borders to hold enemy dominion at bay but i still spread some around my empire so dominion dosnt go down there either.

And yes, priests can affect neighbouring provinces (or else only stealth priests could remove enemy dominion)
Reply With Quote
  #12  
Old November 12th, 2006, 12:51 PM
ceremony's Avatar

ceremony ceremony is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
Thanked 0 Times in 0 Posts
ceremony is on a distinguished road
Default Re: My pretender died for no reason!

Quote:
Shovah32 said:
And yes, priests can affect neighbouring provinces
Actually, they do not. Priest preaching only affects the province that they are in.
Reply With Quote
  #13  
Old November 12th, 2006, 01:14 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: My pretender died for no reason!

Also, make sure you don't take too low a starting dominion on your pretender. Until you have enough experience to consider subtleties like horrible scales and stealth dominion, you really shouldn't go any lower than 4 for starting dominion, and 5 or 6 is really a much better minimum. This is because higher dominion is harder to push out, and also because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples. With starting dominion 6, each has a 60% chance.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #14  
Old November 12th, 2006, 01:20 PM
ceremony's Avatar

ceremony ceremony is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
Thanked 0 Times in 0 Posts
ceremony is on a distinguished road
Default Re: My pretender died for no reason!

Quote:
Cainehill said:
because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples.
That actually isn't quite how it works: temple checks are based on maximum dominion, so building additional temples will increase your dominion spread chance.
Reply With Quote
  #15  
Old November 12th, 2006, 01:40 PM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: My pretender died for no reason!

Quote:
ceremony said:
Quote:
Cainehill said:
because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples.
That actually isn't quite how it works: temple checks are based on maximum dominion, so building additional temples will increase your dominion spread chance.
Which IIRC is unlike dom2, which is probably why Cainehill got confused
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #16  
Old November 12th, 2006, 01:44 PM
ceremony's Avatar

ceremony ceremony is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
Thanked 0 Times in 0 Posts
ceremony is on a distinguished road
Default Re: My pretender died for no reason!

I believe it was the same in Dom2 - when I wrote this part of the manual, I used the old Dom2 dominion .pdf I wrote as a model, and this part was unchanged. In any case, I am just correcting a point of confusion with the rules - I am not criticizing.
Reply With Quote
  #17  
Old November 12th, 2006, 03:09 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: My pretender died for no reason!

Quote:
ceremony said:
I believe it was the same in Dom2 - when I wrote this part of the manual, I used the old Dom2 dominion .pdf I wrote as a model, and this part was unchanged. In any case, I am just correcting a point of confusion with the rules - I am not criticizing.
You should ask Illwinter if they changed it then, since they made a post at one point in the Dom2 forum that your chance of a successful temple check did not depend on your current maximum dominion, but instead on the maximum dominion at pretender creation.
Reply With Quote
  #18  
Old November 12th, 2006, 03:14 PM
ceremony's Avatar

ceremony ceremony is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
Thanked 0 Times in 0 Posts
ceremony is on a distinguished road
Default Re: My pretender died for no reason!

That's interesting. In the dominion chapter I wrote for Dom2, the chance of temple check being successful was based on maximum dominion, and that was directly from Illwinter. So perhaps it was changed later.
Reply With Quote
  #19  
Old November 12th, 2006, 05:06 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: My pretender died for no reason!


And either way, if you take a starting dominion of 2 or 3, each temple check has only a 20/30 percent chance until you build five temples, at which point you _still_ have either a slightly improved low chance of success, or the same dismal chance of success.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #20  
Old November 12th, 2006, 05:14 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: My pretender died for no reason!

Quote:
ceremony said:
That's interesting. In the dominion chapter I wrote for Dom2, the chance of temple check being successful was based on maximum dominion, and that was directly from Illwinter. So perhaps it was changed later.
I play alot of games with dominion 9 or 10 and my dominion spreads like wildfire, so I would say every temple check I have is at 90% with 9 or 100% with 10. It overpowers indies with ease, slows down of course when it hits another players dominion (because u then have a largely invisible to most players dominion battle going on), enemy dominion vs yr dominion then uses a different formula to work out.

I believe the dom3 manual to be spot on in exactly how dominion works/spreads.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.