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  #11  
Old December 29th, 2006, 04:47 PM

Evil Dave Evil Dave is offline
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Default Re: OS X troubles

Quote:
Mercanis said:
Thanks for the -dd argument. Here's the output I got after the program launched and then immediately shut down:

-------------------------
----- DOMINIONS ---------
-------------------------

Version version 3.00 (demo) (300)dbglevel 2 m68k_endian
datapath='.'
confpath='/Users/Mysterio/dominions3'
savepath='/Users/Mysterio/dominions3/savedgames'
...

FWIW, while my copy runs fine from the icon, to start it from the command line, I need to be in Dominions3.app/Contents/Resources and then start the program with ../MacOS/Dominions3

Edit: and if I try to start it from anywhere else, I get the same message you do.

My guess is that datapath should be set to a more useful value than the current directory, but I don't know where that's set.
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  #12  
Old December 29th, 2006, 07:52 PM
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Default Re: OS X troubles

Have you renamed the application? It won't work properly if you rename it.
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  #13  
Old December 30th, 2006, 12:45 PM

Mercanis Mercanis is offline
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Default Re: OS X troubles

Quote:
Johan K said:
Have you renamed the application? It won't work properly if you rename it.
And that was all there was too it. I removed the spaces I put in the file. From "Dominions 3 demo" to "Dominions3demo" and it all works great now.

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  #14  
Old January 3rd, 2007, 07:49 PM

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Default Re: OS X troubles

I too have experienced the same problem, with the exact same output from terminal debugging. However, I never changed the name of the file. I'm using the full version of the game (CD copy) and copied it over from the CD onto my harddrive as instructed. I have also updated it with the 3.04 patch. I still have the same problem...the game crashes before it really starts.

Mac OS X 10.4.8
Dual 2 GHz G5
2 GB RAM
ATI Radeon 9600 128 MB VRAM

Terminal output:

Version version 3.04 (304)dbglevel 2 m68k_endian
datapath='.'
confpath='/Users/omahas/dominions3'
savepath='/Users/omahas/dominions3/savedgames'
modpath='/Users/omahas/dominions3/mods'
mappath='./maps'
localmappath='/Users/omahas/dominions3/maps'
temppath='/tmp/dominions3_43273'
Creating mod directory '/Users/omahas/dominions3/mods'
Failed to create mod directory-- InitGLStuff --
Init OpenGL extensions (Extensions are disabled)
Renderer (ATI Radeon X800 XT OpenGL Engine)
Vendor (ATI Technologies Inc.)
Version (1.5 ATI-1.4.18)
supported_ARB_vertex_buffer_object = 0
supported_ARB_multitexture = 0
supported_EXT_texture_env_combine = 0
supported_SGIS_generate_mipmap = 0
supported_ARB_texture_compression = 0
supported_GLX_SGI_swap_control = 0
domdata_path = .
Max texture size = 2048
CreateTexture ./guiborder2.tga alpha 6
N?got gick fel!
myloadmalloc: can't open ./guiborder2.tga
N?got gick fel!
myloadmalloc: can't open ./guiborder2.tga
flushopengl
mem ok
DeinitPrint
Abort trap


I've checked...I have all of the .tga files as well, including the ones the game claims it can't open.

Any help would be greatly appreciated.
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  #15  
Old January 3rd, 2007, 08:36 PM
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Ygorl Ygorl is offline
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Default Re: OS X troubles

Yeah, if datapath were set to something better, I imagine it would save a lot of Mac users a lot of grief.
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