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  #11  
Old June 27th, 2001, 10:15 PM
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PurpleRhino PurpleRhino is offline
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Default Re: A question about setting up designs. DevNullMod.

Actually, in the mod I'm making I have my two PDs with different families... and using the secondary weapon option works just fine. Granted, you lose a bit of flexiblity... but there isn't any other way to specify the exact type you want.
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  #12  
Old June 27th, 2001, 10:23 PM

Nitram Draw Nitram Draw is offline
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Default Re: A question about setting up designs. DevNullMod.

O.T.
Dev,
In case you check back in on this thread I found a problem with shields on Weapons Platforms in your mod. On a high tech start shields are not available on Weapons Platforms with "show latest". You get hardened regenerators instead. Can't find your original thread about your mod or I'd post this there.
Sorry to interrupt.
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  #13  
Old June 28th, 2001, 07:37 PM
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Default Re: A question about setting up designs. DevNullMod.

Actually, I'd have to agree...but it's with shields in general. When I upgrade, it automatically puts the hardened shields in place of the regular/phased shield generators. I haven't scoured the components file to figure it out yet, though.

zen
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  #14  
Old July 2nd, 2001, 05:15 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: A question about setting up designs. DevNullMod.

Re: upgrading WP's replaces shield generators with hardened regenerators

The problem is probably with the component family number. That's how the computer keeps track of upgrade paths...
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