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August 1st, 2007, 07:53 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
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Thanked 37 Times in 27 Posts
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Re: EA Atlantis hero
I think an Atlantis hero should be a mage: the recruitable commanders have more than enough stats. The mage could be based on something like the gatherer of drowned sailers and have 2 or 3 death and 1 astral. This would help with magical diversity.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 1st, 2007, 08:11 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: EA Atlantis hero
The gatherer of drowned sailors bit is Fomorian territory for reasons that will become apparent with the next patch.
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August 1st, 2007, 09:25 AM
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First Lieutenant
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Join Date: May 2007
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Re: EA Atlantis hero
Quote:
Edi said:
The gatherer of drowned sailors bit is Fomorian territory for reasons that will become apparent with the next patch.
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I guess that would fall into the category of "Hint, Hint".
By the way, I have seen two or three references around the forum to the progress page of the next patch. Where is this progress page?
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 1st, 2007, 09:55 AM
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National Security Advisor
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Join Date: Oct 2003
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Re: EA Atlantis hero
*casts Celestial Chastisement on Edratman*
The progress page is at http://ulm.illwinter.com/dom3/dom3progress.html
There is also a link to it at the top of the first post of the bug shortlist thread.
The reason why it's Fomorian territory is a matter of thematics rather than anything else. There is no such hero that I know of as yet. Whether one appears will be up to Kristoffer.
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August 1st, 2007, 09:58 AM
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National Security Advisor
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Join Date: Oct 2003
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Re: EA Atlantis hero
It's worth noting that as far as the number of entries/additions on the progress page goes, this patch has more of those than all the previous patches put together, though the earlier ones contained fixes to a number of game-breaking, crash-to-desktop level things.
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August 1st, 2007, 10:23 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
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Thanked 37 Times in 27 Posts
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Re: EA Atlantis hero
Quote:
Edi said:
*casts Celestial Chastisement on Edratman*
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Spell failed because Edratman has an unusally high MR because of his large lead ***.
I still think it was a good idea for a water nation hero.
Thank you for the link, there are a lot of cool looking additions on it. And a thanks to the dev's for their continuing efforts to make the game even better. And a second hearty thanks to the dev's because they are doing all this improvement to the game for free. Every other developer would issue something like this as a $29 expansion pack.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 1st, 2007, 01:29 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
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Re: EA Atlantis hero
Quote:
Edi said:
It's worth noting that as far as the number of entries/additions on the progress page goes, this patch has more of those than all the previous patches put together, though the earlier ones contained fixes to a number of game-breaking, crash-to-desktop level things.
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And that's why those of us who play on macs are waiting with such desperate eagerness for this next one. Way back on 29 april the (last?) crash-to-desktop Mac bug got caught and fixed, and every time it hits me I pray again for this next release!
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