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				August 29th, 2007, 07:22 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Devourer of souls
			 
             
			
		
		
		
		That really tends to slop everywhere and make a bit of a mess. Not very efficient. 
 
Edit: Umm... Sorry about your thread, Xietor... 
		
	
		
		
		
		
		
		
			
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				August 29th, 2007, 07:24 PM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		/cry. 
		
	
		
		
		
		
		
		
			
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				August 29th, 2007, 07:30 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Devourer of souls
			 
             
			
		
		
		
		But no one can use the ice cream afterwards! Same goes with the soul. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				August 29th, 2007, 08:43 PM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		
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				RamsHead said: 
No, I wouldn't say that it is worth thirty death gems since you will have to bring mage support to ensure that he can hit the SC.  
			
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 I've been told the Devour Soul effect always hits (even if the bite doesn't) and it is irresistible.
 
GoR him for some extra scripting control.  
		
	
		
		
		
		
		
		
			
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				August 29th, 2007, 09:32 PM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		The soul death effect is tagged as a secondary effect, which means that the bite must hit for it to take effect. Either you are misinformed or there is some special mechanic for the devourer. The effect is irresistible though, like you said. The devourer is not a bad unit, but it is a bit expensive. 
		
	
		
		
		
		
		
		
			
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				August 30th, 2007, 04:37 AM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		try gift of reason on the devourer, equip with pendant of luck and another boosting armor / defence. 
with a good bless he is pretty effective. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 30th, 2007, 10:11 AM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				RamsHead said: 
The soul death effect is tagged as a secondary effect, which means that the bite must hit for it to take effect. Either you are misinformed or there is some special mechanic for the devourer.  
			
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 Isn't there an "always hits" attribute for some secondary effects?  
		
	
		
		
		
		
		
		
			
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				August 30th, 2007, 10:33 AM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		Yep, there is. The mod command is #secondaryeffectalways. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				August 30th, 2007, 10:48 AM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		He would certainly be worth the gems if he was a 19-foot long Allipotomus. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 30th, 2007, 11:25 AM
			
			
			
		  
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				Re: Devourer of souls
			 
             
			
		
		
		
		
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				RonD said: 
He would certainly be worth the gems if he was a 19-foot long Allipotomus.  
			
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 Hah!  Everyone around me thinks I'm crazy, muttering and chuckling about allipotomuses.  
		
	
		
		
		
		
		
		
			
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