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Old December 19th, 2007, 06:00 PM

Renegade 13 Renegade 13 is offline
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Default Re: A revisit to politics

I *think* (but am far from sure) that it is intentional behaviour. Kind of makes sense doesn't it? If I were to commit destructive acts of sabotage against someone, I'd be sure to attempt to pin it on one of their allies. Divide and conquer!
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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Old December 22nd, 2007, 01:43 PM
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Default Re: A revisit to politics

I don't like intel and NEVER use it in ANY game I play. [img]/threads/images/Graemlins/Cold.gif[/img]
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Old December 22nd, 2007, 04:51 PM
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Arkcon Arkcon is offline
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Default Re: A revisit to politics

Xrati said:
I don't like intel and NEVER use it in ANY game I play. [img]/threads/images/Graemlins/Cold.gif[/img]


Why? It was bad in SE4 by popular opinion. The AI was often poorly programed, either in stock or modded, to use it. Have you tried it in SE5, and if so, why don't you like it.
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Old December 22nd, 2007, 05:55 PM
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Default Re: A revisit to politics

The AI's are not set up to use it properly and you are usually the benefactor of ALL of the AI's in the game. When I say I don't use it in ANY game, I mean MOO3, SE4, CIV or ANY game that has it.

Picture this, Humans want to infiltrate a Reptillian world? Do we clone an alligator? Come on, sabotage I can see with a very small chance of it actually being pulled off (unless it's human vs human).

It's just another way of equalizing the AI to look like its hard to beat. It boils down to a bad 'random event' (for you) just waiting to happen. I just see no merit in it or reason for it. We watch too much TV to think that all 'covert ops' are going to be successful.
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Old December 22nd, 2007, 08:29 PM

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Default Re: A revisit to politics

Quote:
Xrati said:
The AI's are not set up to use it properly and you are usually the benefactor of ALL of the AI's in the game. When I say I don't use it in ANY game, I mean MOO3, SE4, CIV or ANY game that has it.

Picture this, Humans want to infiltrate a Reptillian world? Do we clone an alligator? Come on, sabotage I can see with a very small chance of it actually being pulled off (unless it's human vs human).

It's just another way of equalizing the AI to look like its hard to beat. It boils down to a bad 'random event' (for you) just waiting to happen. I just see no merit in it or reason for it. We watch too much TV to think that all 'covert ops' are going to be successful.
Does greed not exist in these other civilizations? How about Blackmail? If anyone ever played C&C: generals: "There is always a way in". There are many ways to accomplish the goal other than sending in a team.

Granted, Intel systems with AI players is rough and tough to implement properly.

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