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  #1  
Old August 8th, 2008, 11:47 PM
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cleveland cleveland is offline
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Default Re: Reverse Nap

Quote:
Foodstamp said:
Give it a go if you don't take the game too seriously, because it is fun, but expect to lose .
I always do.
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  #2  
Old August 9th, 2008, 01:27 AM

Zenzei Zenzei is offline
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Default Re: Reverse Nap

I'm with cleveland here, no diplomacy for the win.
I'm currently playing in Pasha's RAND game and the free for all spirit of it feels like therapy after all the tiresome diplo you have to do in regular games.
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Old August 9th, 2008, 05:12 AM
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Default Re: Reverse Nap

I have yet to try a MP game (I will surely, in a newbie game, possibly EA, possibly vanilla when I come back to holidays in a couple of weeks) but what I really hope for an MP game I will play, is "diplomacy" and "honour" to be something I can decide for myself. I laughed hard the time one person opened a thread (some time ago) to moan with the community because another player has broken a NAP in their game. Who would you cry to in a real war?
I think pacts seen as holy and unbreakable are boring and kill the fun of this game's diplomacy, where every alliance is one of convenience, and there is not a little box with a V inside to tell me whose provinces I can't attack.
I really like games (i think all of you here read matryx's AAP at somethingawful) where someone can take 80 gems from me as a peace tribute, and then attack me anyway 1 turn later. Or use the astral perls I gave him to dispell another player's global, to summon a bunch of Abominations and shot at my borders.
And of course, to do it myself too
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Old August 12th, 2008, 05:15 AM

Dragar Dragar is offline
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Default

I can't imagine many players willingly entering a reverse NAP..

The simplest way to avoid the declarer ending a traditional Nap X is to instead have it of fixed duration, rather than ongoing.

The diplomacy does get really tiresome, in this and many other games. The thing is, if you don't and everyone else does, you're toast more often than not. And it is the best way to stop early leaders running away with the game. I just wish diplomacy wasn't quite so widespread.

It would be great to play a no diplomacy game (which everyone honoured). No trading, no peace, no giving out info on others.. you'd just possibly need to exclude a couple of races to make it work
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