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August 19th, 2008, 05:33 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Antilarium 3 Metamap
he da bad guy
Last edited by Psientist; August 19th, 2008 at 05:36 PM..
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August 19th, 2008, 05:35 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Antilarium 3 Metamap
seriously? and he looks so nice and peacefull.. I'd have tought he was the candyman.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 19th, 2008, 05:38 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Antilarium 3 Metamap
I believe I have been brutally sarcasmed.
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August 19th, 2008, 05:41 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Antilarium 3 Metamap
I would not dare.. it's completely against my nature too..
sarcasm, humor it's all far beyond me.. anytime I try it my posts get deleted and pplz get angry.. since that hasn't happend yet it can't have been sarcasm.
why does the candyman carry a tree around btw or is it a broom?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 19th, 2008, 09:28 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Antilarium 3 Metamap
Quote:
Originally Posted by Aezeal
I would not dare.. it's completely against my nature too..
sarcasm, humor it's all far beyond me.. anytime I try it my posts get deleted and pplz get angry.. since that hasn't happend yet it can't have been sarcasm.
why does the candyman carry a tree around btw or is it a broom?
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Quite obviously it's a skeletal dragon paw. How horrifying is that? *swat*
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August 19th, 2008, 10:31 PM
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Private
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Join Date: Jun 2007
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Antilarium 3 Metamap
This map looks extraordinary! Well done and congratulations.
One small problem: It doesn't work! Every time I start the map, I receive the "No Holiness" error. Any idea what may be wrong?
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August 20th, 2008, 06:36 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Antilarium 3 Metamap
I haven't down loaded the map but I do know what the "No holiness" error is.
You get the "No Holiness" error message when a commander is given a priest path ,ie "magicskill 8 1", but is not given the "#holy" command to make him sacred. The game is very consisntent about this, all priests must be sacred.
Simple to find and fix in the dm file.
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August 20th, 2008, 12:37 PM
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Corporal
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Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Antilarium 3 Metamap
I've searched through the dm file to fix the "no holiness" issue but can't seem to find the unsacred priest. If anyone knows exactly which unit is causing the error, I would really appreciate it if they could let me know. Thanks in advance.
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August 20th, 2008, 01:24 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Antilarium 3 Metamap
I didn't see one either. Try moving the "#holy" on monster #2808 so that it is before the custom magic listing in the file.
I don't have the time to try it myself. If that doesn't work, I'll look at it tonight.
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August 20th, 2008, 06:35 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Antilarium 3 Metamap
I have tried the map with the mod enabled and I haven't gotten the "no holiness" error.
If you try my prior suggestion about shifting the "#holy" so it is positioned before the magic assignment and do not have success, I suggest deleting the the download and then downloading again.
Sorry I could not be of more help.
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