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September 6th, 2001, 09:51 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Ship Sets: How Do You Do Them?
quote: Originally posted by Rollo:
Does anybody know, where I can get Amphorium for download? I did a search, but all the links were broken.
i found it at www.amorphium.com
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 6th, 2001, 10:18 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Ship Sets: How Do You Do Them?
I can't help much with software or issues of methodology, but I have some notes on matters of style and design posted here.
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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Work out your code at http://www.sandman43.fsnet.co.uk/se4main.htm
[This message has been edited by dogscoff (edited 06 September 2001).]
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September 6th, 2001, 11:34 AM
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Corporal
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Join Date: Aug 2001
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Re: Ship Sets: How Do You Do Them?
I know nothing about 3d art but a friend of mind showed me a prog called ANIM8OR it is a tiny as and free program from www.anim8or.com
after a couple of hours useing this program I managed to make the ships i have attached (hopefully).
This program does purly what you want puke modify spheres and other polygons.
problem is it has no support for textures just straight colours.
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CyC
L+++ GdY $!+ Fr+ C--- S* T!- Sf++ Tcp++ A? M++ MpM RV Pw+ Fq++ Nd+++++ Rp++ G
__________________
CyC
The Person not the AI
L+++ GdY $!+ Fr+ C--- S* T!- Sf++ Tcp++ A? M++ MpM RV Pw+ Fq++ Nd+++++ Rp++ G
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September 6th, 2001, 12:20 PM
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Brigadier General
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Re: Ship Sets: How Do You Do Them?
quote: Originally posted by Puke:
i found it at www.amorphium.com
Thanks Puke, I had tried that already, but the page didn't load correctly. I'll try it again later.
Thanks Cyc, I'll try ANIM8OR. That looks pretty good.
Rollo
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September 6th, 2001, 10:55 PM
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Lieutenant General
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Re: Ship Sets: How Do You Do Them?
anim8or is a very small and easy to use program. a big thums up for doing basic design stuffs. I think that amorphium is definitly the nicer program, even with a nicer interface it has a slightly higher learning curve. of course, none of these hold a candle to the real professional packages, but they are certainly good enough for making any kind of shipset that you might imagine.
the down side is that amorphium is a trialware program, and you have to buy it eventually. so unless you are planning on doing alot of 3d work (and cant budget for the real big boys toys) then i would stick with the anim8or.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 7th, 2001, 03:15 AM
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Corporal
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Join Date: Nov 2000
Location: Ann Arbor, MI, USA
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Re: Ship Sets: How Do You Do Them?
Those of you who don't mind doing the work mostly in your mind and by hand may wish to check out POVRay as well. Personally, I enjoy POVRay when I dabble in 3d modeling... but then, I also code my web pages by hand.
LL
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September 7th, 2001, 09:23 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Ship Sets: How Do You Do Them?
What's wrong with good old fashiond 2D pixel work? Or draw ships on paper, scan them in and thn touch them up in a 2D package.
*Dogscoff goes all Old Skool.
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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Work out your code at http://www.sandman43.fsnet.co.uk/se4main.htm
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September 15th, 2001, 04:46 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Ship Sets: How Do You Do Them?
bump
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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September 21st, 2001, 11:35 PM
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Sergeant
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Join Date: Sep 2001
Location: Oklahoma, USA
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Re: Ship Sets: How Do You Do Them?
I like DoGA CGA (L3 is the latest.) It uses a parts metaphor where you pick pre-generated models from a "parts bin." You can then scale, rotate, and texture them as desired. It is very easy to use and specifically geared towards mecha like spacecraft.
Check out http://www.doga.co.jp/english for more info.
Oh yeah, it's free although you can register it in order to make AVIs or to just support the team.
--
TAZ
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