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  #11  
Old January 2nd, 2009, 01:30 PM

Tichy Tichy is offline
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Default Re: Faerun.

Does this sound like he's having the classic "white dots in places they oughtn't be" problem?
(Says the guy who's never made a map...)
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  #12  
Old January 2nd, 2009, 05:40 PM

Aezeal Aezeal is offline
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Default Re: Faerun.

hehe but you are right, all the more reson for him to try and finish that map first though
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #13  
Old January 3rd, 2009, 04:13 AM

Monkeyvich
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Default Re: Faerun.

Quote:
Originally Posted by lch View Post
Quote:
Originally Posted by Monkeyvich View Post
I could make a fantastic Forgotten Realms map if only the old FR Atlas program (based on CC2) would actually do what it says it should do and copy sections of map at any resolution I want. But no other paint program seems to recognize or accept the data being put on the clipboard.

If anyone has a clue here, please help!
I don't think that this FR Atlas program is being distributed for free now, so I can't really check, nor would others be able to... but their FAQ states:

Can I export maps?
Yes. You can export maps as a high resolution bitmap. Bitmaps are easily converted into other raster-based images such as GIFs and JPEGs.

So if you export maps, then the GIMP should be able to open the resulting file if you i.e. drag and drop it into it.
I wish it were that easy. The help files say that I can set a custom map resolution at which to export to the clipboard, which never seems to "catch" any actual data. Tried about ten ways, only way I can still see as feasible is getting some sort of "fake printer driver that is really a .tga generator" type of widget going. Anyone know of one of those? Might come out pretty well antialiased to boot.

Monkeyvich
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  #14  
Old January 3rd, 2009, 04:14 AM

Monkeyvich
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Default Re: Faerun.

Quote:
Originally Posted by Tichy View Post
Does this sound like he's having the classic "white dots in places they oughtn't be" problem?
(Says the guy who's never made a map...)
Yes, turns out that was the case. The Spine of the World was literally swarming with province nodes. :P LOL

Monkeyvich
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  #15  
Old January 3rd, 2009, 07:36 AM
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Edi Edi is offline
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Default Re: Faerun.

Thanks for the compliments on my map.

I'd be interested in seeing what you can manage to export from that program. What kind of graphics does it give you? Is it the old style FR map graphics like they had in the maps for e.g. the Savage Frontier module?

The only thing that has prevented me from doing a full scale Faerun + Kara-Tur map has been lack of a suitable graphics file.
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  #16  
Old January 3rd, 2009, 09:11 AM

Aezeal Aezeal is offline
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Default Re: Faerun.

hmm you don't need to export in TGA right away.. just make it a more regular file and then load that in GIMP and save it as TGA then.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #17  
Old January 3rd, 2009, 07:38 PM

Monkeyvich
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Default Re: Faerun.

Quote:
Originally Posted by Aezeal View Post
hmm you don't need to export in TGA right away.. just make it a more regular file and then load that in GIMP and save it as TGA then.
well any type of "i am posing as a printer driver to really capture a bitmap" widget would work, as I can photoshop/gimp/psp with the best of em.

So.... if anyone knows of a freeware type solution for that, please let me know. I'd prefer not to have to do PDF though.

Last edited by Monkeyvich; January 3rd, 2009 at 07:41 PM.. Reason: additional input:
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  #18  
Old January 3rd, 2009, 07:40 PM

Monkeyvich
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Default Re: Faerun.

Quote:
Originally Posted by Edi View Post
Thanks for the compliments on my map.

I'd be interested in seeing what you can manage to export from that program. What kind of graphics does it give you? Is it the old style FR map graphics like they had in the maps for e.g. the Savage Frontier module?

The only thing that has prevented me from doing a full scale Faerun + Kara-Tur map has been lack of a suitable graphics file.
I'd love to do one with the full Abeir-Toril, Kara-Tur, Faerun, Zakhara and all that "terra incognita" filled in with custom but logical stuff. Possibly even the Underdark, or at least selected sections thereof.

Custom nations and units are a must for true FR flavor too I am imagining.... Red Wizards and Purple Dragon Knights and Harper Spies and whatnot all about.

Monkeyvich
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  #19  
Old January 3rd, 2009, 07:57 PM

Aezeal Aezeal is offline
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Default Re: Faerun.

hehe if you are good with gimp I've got a zillion sprites that need to be made
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #20  
Old January 3rd, 2009, 08:11 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Faerun.

A guy on one of the other forums said that the best low-res sprites he ever got was when he dressed up like something and shrunk it. He didnt have to dress well. Just straws on his head for antenna or a bathrobe for a mage robe. By the time it was pixilated down enough there was barely an image of it anyway.
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