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  #11  
Old February 1st, 2009, 12:07 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: turn speed

Everything has its pros and cons. The non-immediate hosting times is actually one of the reasons that Dom3 is still alive on my machines.

There are plenty of games that play fast. And they tend to get me in trouble. Luckily they only tend to last about a month on my machines before Im tired of them.

Dom3 allows me to play on huge maps, with many more "players" in the game than most. It shares the computer well with other programs running so I dont have to END the game in order to check on other things then go back into the game. The long hosting times make sure I check my other work, check on things in the house, do my chores, stretch once in awhile. Even remember to eat and sleep.

Personally I would be willing to see things put back into the game that were removed due to hosting time considerations. Id be willing to put up with even LONGER hostings for the sake of more events, smarter AIs, more map options, etc.

Altho I must admit that I have an advantage. For really large and long games I can have a server do the hosting work. It hosts much quicker and doesnt tie up my desktops CPU while doing it. If you want, I can set one up for you. Ive had people who have played single player games on my server that have run over a year.
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  #12  
Old February 2nd, 2009, 02:57 PM

MaxWilson MaxWilson is offline
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Default Re: turn speed

RAM "Over a gig" probably explains the discrepancy. 1 Gig of RAM is pretty low for a modern computer, and Dom3 is a data-driven (i.e. RAM-hungry) game.

-Max
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  #13  
Old February 3rd, 2009, 12:33 PM

Morholt Morholt is offline
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Default Re: turn speed

I also have long turn delays on big games. What I do is play several games of Dominions at once. When I finish a turn and am waiting for the ai, I tab out to the other game and keep playing.Is working well so far.
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  #14  
Old February 3rd, 2009, 12:45 PM
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Default Re: turn speed

Quote:
Originally Posted by Morholt View Post
I also have long turn delays on big games. What I do is play several games of Dominions at once. When I finish a turn and am waiting for the ai, I tab out to the other game and keep playing.Is working well so far.
Haha! For awhile I was running 2 instances of Dom3 at a time. Since it localizes to 1 core, a little wiggling could insure that both games were on separate cores, and get their full processing power. But I noticed as the games got deeper in (turn 30 or 40+), sometimes I would End Turn, then Tab over to the other one, and suddenly I'd be SO confused about what my research goal was, or who I forged X item for, etc.

It is fun though, but you have to stay sharp to pull it off. The best suggestion I'd have in such a case, is run a different TBS game in another tab, so you can keep thought patterns cohesive, but still not be pressured with your time and attention, or bored while waiting for turns to resolve.
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  #15  
Old February 3rd, 2009, 08:51 PM
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Default Re: turn speed

clever, clever, gym.
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