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February 25th, 2009, 05:25 PM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: Best Turmoil Luck Nations
I liked playing EA T'ien Ch'i with turm3/luck3, the extra gem income was great, and with the not-so-good human-infantry it's more or less worth it. Just spam clams and work up your national summons, which are quite good with a little blessing and buffs (At least in CBM).
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February 25th, 2009, 05:50 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Best Turmoil Luck Nations
Heh, the only thing LA R'lyeh is a classic example of these days is the devastating power of the Nerfbat.
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February 25th, 2009, 05:58 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Best Turmoil Luck Nations
EA Pangaea, I'd frankly say it depends imho. If you're going for maenad factory and foul spawns (one requiring turmoil, one luck, both lotsa Pans - so good synergy), feel free - but if you're going the Gorgon-blessed White Centaurs-Minotaurs-Satyrs way, I'd not suggest T/L at all.
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February 25th, 2009, 06:32 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Best Turmoil Luck Nations
Id say EA Pangaea has 3 options that would work with these scales.
The maenad factory, the vine monster factory built around their national spells, or the stealth armies.
But of course it should be obvious that none of the suggested nations are going to work for anyone who isnt looking to slide off the standard warfare "purchased-army meeting purchased-army"
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February 26th, 2009, 01:51 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Best Turmoil Luck Nations
Kailasa has rather expensive troops and mages. How are you going to mass them with turmoil? ^^
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February 26th, 2009, 02:57 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Best Turmoil Luck Nations
Try, you'll be surprised
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February 26th, 2009, 11:29 AM
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Corporal
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Join Date: Oct 2008
Posts: 94
Thanks: 13
Thanked 18 Times in 10 Posts
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Re: Best Turmoil Luck Nations
I think EA Arcoscephale is actually quite a good luck nation. Prophets - with sloth and magic scales - are almost ridiculously cheap and effective researchers, meaning that you have the option of using very little gold in the beginning of the game, where the sparseness of gold is most felt.
And Arcoscephale can make very good use of the extra gems.
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February 26th, 2009, 11:51 AM
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Corporal
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Join Date: Jan 2009
Posts: 130
Thanks: 153
Thanked 21 Times in 12 Posts
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Re: Best Turmoil Luck Nations
Quote:
Originally Posted by Amorphous
I think EA Arcoscephale is actually quite a good luck nation. Prophets - with sloth and magic scales - are almost ridiculously cheap and effective researchers, meaning that you have the option of using very little gold in the beginning of the game, where the sparseness of gold is most felt.
And Arcoscephale can make very good use of the extra gems.
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I'm guessing that you aren't suggesting that turmoil should be taken along with the luck. Arco has some fairly gold-intensive recruits. If you are also taking some sloth for the Philosophers, then I think your ability to raise an army would be quite impaired. I guess it depends on how much of each scale you take though.
I'll agree that Arco can generally make good use of the extra gems, but if you are cranking out Mystics and an Oreiad or two and have researched Thaum-2, then you should be able to site search for steady, rather than sporadic, incomes in earth, fire, nature, and air - and water if you have the Voices and astral with Evo-2.
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February 26th, 2009, 12:27 PM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Best Turmoil Luck Nations
Nations with troops where resources constrain recruitment before gold does might manage turmoil. However, I suspect most would find it's more effective to turn the extra gold into more castles and hence more recruitment rather than get by with fewer troops and castles.
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February 27th, 2009, 12:41 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Best Turmoil Luck Nations
Quote:
Originally Posted by Tifone
Try, you'll be surprised
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I did, and the lack of gold was a very nasty surprise indeed.
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