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April 8th, 2009, 06:27 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: CBM Pretenders
I found the Celestial General to be great with Jomon for producing early arrow catchers.
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April 8th, 2009, 07:33 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
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Re: CBM Pretenders
Well it can make diplomacy harder for C'tis, if you take a high dominion to maximize the income bonus, and it severely hinders your ability to diversify your magic.
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April 8th, 2009, 07:42 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: CBM Pretenders
I disagree.
You can take a E4D5 awake PoD with great scales. With that you have full access to S/D/E/W/N which is pretty damn good. You can even get air if you summon into a faerie queen. Sure she gets diseased, but throw a ring of regen on her to keep her around.
Jazzepi
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April 8th, 2009, 07:44 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: CBM Pretenders
I'm not going to argue that there aren't downsides. Just saying that someone with no real experience in the game, and no plan to win a war, can effectively ruin almost anyone's chances of victory, just by dragging them into a war. They force you to invade them, and your forces succumb to disease in just a couple of months. Basically everything you send is going to die, so if they have any real fight in them at all, you're going to have to sacrifice things that are irreplaceable, perhaps thugs and high level mages that you would absolutely not expect to lose ordinarily, if you were winning the war.
It's a bit off topic, but meh.
I like the auto-summoning pretenders, though I think the Mother of Monsters could maybe use a higher spawn rate, and maybe the Lord/Lady of Serpents could be toned down slightly.
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April 9th, 2009, 12:29 AM
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Corporal
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Join Date: Mar 2004
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Re: CBM Pretenders
Quote:
Originally Posted by JimMorrison
I'm not going to argue that there aren't downsides. Just saying that someone with no real experience in the game, and no plan to win a war, can effectively ruin almost anyone's chances of victory, just by dragging them into a war. They force you to invade them, and your forces succumb to disease in just a couple of months. Basically everything you send is going to die, so if they have any real fight in them at all, you're going to have to sacrifice things that are irreplaceable, perhaps thugs and high level mages that you would absolutely not expect to lose ordinarily, if you were winning the war.
It's a bit off topic, but meh.
I like the auto-summoning pretenders, though I think the Mother of Monsters could maybe use a higher spawn rate, and maybe the Lord/Lady of Serpents could be toned down slightly.
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Agreed Lord/Lady of Serpents can be very powerful as well. Along with recruitables you can quickly have a large ustoppable serpent army!!!
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April 8th, 2009, 08:14 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: CBM Pretenders
I'm sure you know this already Jim. but you can use undead or demons or inanimates, they don't get affected by disease.
And in a game I played with Cleveland, somehow he managed to sneak Wardens into every single province I owned without too many of them getting diseased -- talk to him!
C'tis PD is teh suck, they get a pile of weak morale 7 militia (8 in C'tis dominion) that die easily, causing the not-as-terrible City Guard to rout. You can Send Lesser Horror, Arouse Hunger, Horde from Hell, etc, maybe even Call of Winds, to take his PD-only provinces.
Depends on the nation you are playing, but usually there's an answer.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 8th, 2009, 08:39 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
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Re: CBM Pretenders
Quote:
Originally Posted by vfb
And in a game I played with Cleveland, somehow he managed to sneak Wardens into every single province I owned without too many of them getting diseased -- talk to him! 
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A combination of luck and stupidity.
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April 8th, 2009, 08:28 PM
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BANNED USER
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Join Date: Jul 2008
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Re: CBM Pretenders
Well my LotG finally did get disease, so scratch him off the list of those who are safe. It seems though that it could be interesting to go with him or any other non-immune chassis and make a beeline for GOH. Definitely for those who like to live dangerously though.
What does make a pretender "disease immune" though? Is it swamp survival? I know undead are effectively, if not technically immune to disease, but what exactly is the criteria?
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April 8th, 2009, 08:46 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: CBM Pretenders
Quote:
Originally Posted by Trumanator
Well my LotG finally did get disease, so scratch him off the list of those who are safe. It seems though that it could be interesting to go with him or any other non-immune chassis and make a beeline for GOH. Definitely for those who like to live dangerously though.
What does make a pretender "disease immune" though? Is it swamp survival? I know undead are effectively, if not technically immune to disease, but what exactly is the criteria?
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Either of "cold blooded" or "swamp survival" is sufficient to avoid miasma disease.
Any of "lifeless", "undead" or "demon" is sufficient to avoid additional afflictions or HP loss from being diseased.
Immortal units or units with recuperation will also have a chance to automatically heal the disease affliction.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 8th, 2009, 09:52 PM
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Lieutenant General
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Join Date: Feb 2004
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Re: CBM Pretenders
which gives c'tis a choice of 17 immune chassis, at least in CBM; 18 w/ the phoenix.
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