Quote:
Originally Posted by Mardagg
Problem with vp per capital is,that one can see all starting provinces on the map.This takes away some of the exploration part of the game and also favours all nations with early access to spells that attack provinces.
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Just an outsiders opinion, but VP marked capitals also favours rush / strong nations, since they know automatically where their closet neighbours capital is from turn one. So can send the necessary guys in that direction straight away.
I personally don't believe the stronger nations, or indeed the stronger players, should be given any extra help in crushing their closet neighbour. Since in these cases the VP's just turn into a bulls-eye or X, that marks exactly where the juicy treasure is buried.
And while everyone in the game will get the exact same info with regards where the capitals are, some will benefit greatly from it, while others will be severly disadvantaged by it, depending mainly on which nation they are. So it won't be fair info to all. I also think that capital locations is too valuable a piece of info to be given away freely from the start of the game.
Just my thoughts on the subject, but I'm not in the game, so feel free to ignore them
and of course, best of luck to everyone with the game.