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  #1  
Old December 17th, 2009, 02:35 AM
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Default Re: Old mages and Blood Nations

True. Vans spring to mind, though they are maxage 1000...
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Old December 17th, 2009, 08:17 AM
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Default Re: Old mages and Blood Nations

You can get to rejuvenate faster than boots (at least in CBM afaik). I sometimes will use rejuvenate on a Warlock with good picks if construction6 will take longer to get to than the next winter. It is fairly situational though.
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Old March 18th, 2010, 01:12 PM

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Default Re: Old mages and Blood Nations

He stays 70, but gets no afflictions from old age.
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Old March 24th, 2010, 01:52 PM
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Default Re: Old mages and Blood Nations

They may have caught diseases from some other means.

After many many games with Abysia, I have found the correlation between BoY and not catching diseases to be convincing enough to count on them as reliable.
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Old March 24th, 2010, 02:02 PM
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Default Re: Old mages and Blood Nations

There are so many mechanisms for getting disease that it's not funny. If you got toad rained, that's 5% disease chance right there for every occurrence. Sites, certain units in province, getting hit in combat (even a regular affliction from a battle may be disease) etc, all are possible culprits. I've never gotten any midwinter afflictions for any mage wearing BoY.
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Old March 25th, 2010, 09:28 PM

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Default Re: Old mages and Blood Nations

I had a Vanjarl get stuck with an amulet of lycanthropy and eventually become a 500 year old skinshifter. Massive old age penalties, but he lasted 12+ months with no afflictions!
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