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  #11  
Old March 1st, 2010, 11:03 PM

fungalreason fungalreason is offline
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Default Re: Quartet: new 4 player game (Starting)

I haven't heard from Abysia, but I'm postponing 24h just in case.
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  #12  
Old March 1st, 2010, 11:54 PM
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Default Re: Quartet: new 4 player game (Starting)

oh crap sorry. I thought i had turned in that turn. I'll be faster for the rest of this week.
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  #13  
Old March 2nd, 2010, 12:12 AM

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Default Re: Quartet: new 4 player game (Starting)

No problem. I'm glad I pushed it back.

Oh and I have a corrupt turn file, and can't take this turn. I'm going to roll it back, and rehost turn 10 immediately. Hopefully that will resolve the issue. Sorry for any inconveniences.

Oh and everyone make sure and delete any .2h or .trn files before downloading the new turn, because it has been known to cause problems.
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  #14  
Old March 2nd, 2010, 12:19 AM

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Default Re: Quartet: new 4 player game (Starting)

Corrupt turn files can often be fixed just by asking for a resend.
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  #15  
Old March 2nd, 2010, 12:23 AM

fungalreason fungalreason is offline
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Default Re: Quartet: new 4 player game (Starting)

Doh, I didn't think of that and read your post too late. I'll keep that in mind for the next time though, thanks. That's the first time I've run into one.
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  #16  
Old March 2nd, 2010, 12:28 AM
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Default Re: Quartet: new 4 player game (Starting)

Gah I MF'ing hate rehosts. Rather important battle switched from crushing victory (Abysians don't route gracefully) to defeat.
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  #17  
Old March 2nd, 2010, 12:38 AM
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Default Re: Quartet: new 4 player game (Starting)

hmmmmm i know you didn't do it on purpose but rolling back actually changed the outcome of a battle that baalz and i had. He won during the first host but I won during the re-host.
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  #18  
Old March 2nd, 2010, 12:43 AM

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Default Re: Quartet: new 4 player game (Starting)

Yipes, I apologize again. I hate them too, but unplayable turns are just about the only reason I'd ever re-host.

It's unfortunate I didn't try the resend thing. Are corrupt turns a common thing now? I never recall running into them a few months back, but the past two games I've played in, someone has ended up with one.
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  #19  
Old March 2nd, 2010, 12:45 AM
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Default Re: Quartet: new 4 player game (Starting)

No worries, mana from heaven for Science Pro.
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  #20  
Old March 2nd, 2010, 12:55 AM
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Default Re: Quartet: new 4 player game (Starting)

Yeah i got off to a pretty crappie start and now i realize that ermor and bandar are fighting each other so without help I doubt I'll be able to stop baalz. But this good luck may keep me in for a bit longer and hopefully i'll learn something useful.
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