.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old June 5th, 2010, 12:23 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

Thanks for all the good stuff.

I'll definitely have to find your statistic by terrain type thread, it is exactly what I'm looking for. I started on it a little by myself with Edi's excellent DB, but there's some site mask that don't correspond to anything in the terrain index.

The site gen mechanic seems strange, I've read the same mechanic on the other thread, though I asked again because those threads had arguments on the mechanic.

Playing on default 45% site gen, that should mean 55% of the lands have no sites at all, and 45% have 1-4 site. The breakdown seem to be:

55% Provinces have no site
45% of them having sites:
4% - 4 sites
9% - 3 sites
20% - 2 sites
67% - 1 site

My gut feeling is that they appear more often and the 2 sites show up more then 20%, though that's probably gambler's folly on my part. I'll have to test a 50% game with a rainbow pretender methodically.
Reply With Quote
  #12  
Old June 5th, 2010, 06:44 AM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by Finalgenesis View Post
L) EA Sauromatia has a caster hero with air, but after I used her for about a dozen turns she dissappeared into thin air. Is this due to her discription? So she has to sit in the capital? (Much like hama dryad have to stay in its province or risk getting wiped?). I assume its the same mechanic as the blood guards, which is a shame consider how awesome blood guards are in EA.
You must mean Delgnat. She has the same mechanic as Naids. She loses hp each month she is away from your capitol.

Quote:
Originally Posted by chrispedersen View Post
.
l: Sauromatia has two heros, one kills and eats the other if they meet.
Incorrect. Sauromatia has three heroes: Kirke, Skögu and Delgnat. Kirke and Skögu have animosity towards one other and it is possible to have Skögu eat Kirke by a bad event if they are in the same province.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
Reply With Quote
  #13  
Old June 5th, 2010, 07:51 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Various questions

There was a long debate about how sites were generated a while back. The conclusion was that the 4 checks were separate. The other mechanism just didn't match the results.

Finalgenesis's numbers look right for the theoretical chance based on rolling until a check fails.
Here's what I've found in one EA game: (Site searching mostly complete)
31 total provinces
0 sites: 4 - 13%
1 site: 8 - 26%
2 sites: 12 - 39%
3 sites: 5 - 16%
4 sites: 2 - 6%

I haven't calculated the chances for separate rolls or figured in terrain, but that just doesn't match the roll until you fail mechanic.
Reply With Quote
  #14  
Old June 5th, 2010, 09:06 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by Burnsaber View Post
Quote:
Originally Posted by Finalgenesis View Post
L) EA Sauromatia has a caster hero with air, but after I used her for about a dozen turns she dissappeared into thin air. Is this due to her discription? So she has to sit in the capital? (Much like hama dryad have to stay in its province or risk getting wiped?). I assume its the same mechanic as the blood guards, which is a shame consider how awesome blood guards are in EA.
You must mean Delgnat. She has the same mechanic as Naids. She loses hp each month she is away from your capitol.

Quote:
Originally Posted by chrispedersen View Post
.
l: Sauromatia has two heros, one kills and eats the other if they meet.
Incorrect. Sauromatia has three heroes: Kirke, Skögu and Delgnat. Kirke and Skögu have animosity towards one other and it is possible to have Skögu eat Kirke by a bad event if they are in the same province.
I'm not incorrect, I answered the question asked - which wasn't how many sauromatia heroes are there, its why did X disappear.

For example: 'Jomol has two army units, that will kill each other.' is also true, and also does not say Jomol only has two army units.
Reply With Quote
  #15  
Old June 5th, 2010, 09:14 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by thejeff View Post
There was a long debate about how sites were generated a while back. The conclusion was that the 4 checks were separate. The other mechanism just didn't match the results.

Finalgenesis's numbers look right for the theoretical chance based on rolling until a check fails.
Here's what I've found in one EA game: (Site searching mostly complete)
31 total provinces
0 sites: 4 - 13%
1 site: 8 - 26%
2 sites: 12 - 39%
3 sites: 5 - 16%
4 sites: 2 - 6%

I haven't calculated the chances for separate rolls or figured in terrain, but that just doesn't match the roll until you fail mechanic.

Yeah, I have to agree with you here. And thinking about things, I think the mechanism that was announced for rare sites is also wrong. Still, any individual game map isn't useful because of terrain. We need to make a map of all farmlands, stick strands of Arcane power on, and see..

Lets imagine that each province has four slot
Reply With Quote
  #16  
Old June 5th, 2010, 09:15 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by thejeff View Post
There was a long debate about how sites were generated a while back. The conclusion was that the 4 checks were separate. The other mechanism just didn't match the results.

Finalgenesis's numbers look right for the theoretical chance based on rolling until a check fails.
Here's what I've found in one EA game: (Site searching mostly complete)
31 total provinces
0 sites: 4 - 13%
1 site: 8 - 26%
2 sites: 12 - 39%
3 sites: 5 - 16%
4 sites: 2 - 6%

I haven't calculated the chances for separate rolls or figured in terrain, but that just doesn't match the roll until you fail mechanic.
Thanks for the date (Still working on mine), in EA the spawn is 45% I think, but you got 0 sites only about 13% of the time, whereas the "roll 1 by 1 until failure" mechanics would mean that 55% provinces should have 0 sites? Your data would fit a "roll 4 dices" mechanics better where the chances are:

assume 45% spawn:
0 sites - 9% (55%^4)
Reply With Quote
  #17  
Old June 5th, 2010, 09:36 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Various questions

The individual game isn't conclusive, due to terrain and incompletely searched provinces. Still, even the rough data shows us something. Those results are on a bell curve as "roll 4 dice" would suggest, not dropping off steeply as expected with "roll 1 by 1 until failure".
Reply With Quote
  #18  
Old June 6th, 2010, 04:17 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

Agree, I'll stick with a "roll 4 dices" theory when planning my searches. Now to dive into Edi's DB and calculating % of each path base on terrain... (I hate my optimizer obsession )

Meanwhile in a SP test game I ran into a new question:

Is it possible to rearrange commanders on the world map? Eg. my research center have various mages in complete chaos, I'd like to put the various different mages with various bonus together for easier management (skelly spam squad, astral squad, seeking arrow squad, priest animator squad ...etc).

Nothing in the manual and search didn't generate any dead-on hits Any answers will be appreciated.
Reply With Quote
  #19  
Old June 6th, 2010, 04:26 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Various questions

I think the answer is no, but could you clarify your question a little?
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #20  
Old June 6th, 2010, 04:31 AM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by chrispedersen View Post
.
l: Sauromatia has two heros, one kills and eats the other if they meet.
Quote:
Incorrect. Sauromatia has three heroes: Kirke, Skögu and Delgnat. Kirke and Skögu have animosity towards one other and it is possible to have Skögu eat Kirke by a bad event if they are in the same province.
Quote:
Originally Posted by chrispedersen View Post
I'm not incorrect, I answered the question asked - which wasn't how many sauromatia heroes are there, its why did X disappear.

For example: 'Jomol has two army units, that will kill each other.' is also true, and also does not say Jomol only has two army units.
Oh, okay. You really should be more precise when anwsering questions. General statements like that are really misleading and not really helpful.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.