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November 27th, 2001, 03:44 AM
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National Security Advisor
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Err.. what?
Basic transport is 300kt.
That means you need 160kt of cargo containers (20kt only, so can't get just 150kt worth)
Add a bridge- 10kt, life support- 10kt, and creq quarters- 10kt, and you're left with..
110kt.
That is plenty of space for engines..more than can fit, actually, transports can only have 5.
EDIT: minor math error.
Also, the Load button will automaticlly load whatever will fit in the transport. The "cargo transfer" button- which only works if you're parked in the same spot as what you want to tranfer- lets you move things in 1, 5, 10, or full load lots. Remember you can scroll the buttons if playing in 800x600!
Phoenix-D
[ 27 November 2001: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 27th, 2001, 06:14 AM
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Private
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
I see. Cargo transfer. Thanks.
Well I must have put something on my transport that didn't need to be there 'cause my current design is leaving me room for only one engine! Strange. I'll have to check that when I get home.
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November 27th, 2001, 09:45 AM
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
By the way, since I'm stuck at work, thought I'd throw out another newbie question:
Can you only put one remote miner at a time on an asteroid? And does the ship that brought it there have to remain in orbit?
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November 27th, 2001, 10:15 AM
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Private
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Robo Mining:
Nevermind! I just found the old threads about maintenance costs and so forth. Too bad. I found an entire system of asteroids ... no use for them I see. 
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November 27th, 2001, 11:37 AM
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Second Lieutenant
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
hey, are you the same Yin from the apolyton
forums ??
reading your opinion on civ3 you almost have to be
anyway, i got civ3 this weekend and i like it so far, but SE4 is far more customizable.
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November 27th, 2001, 12:00 PM
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Lieutenant Colonel
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
quote: Originally posted by Yin:
Robo Mining:
Nevermind! I just found the old threads about maintenance costs and so forth. Too bad. I found an entire system of asteroids ... no use for them I see.
Use stellar manipulation to turn them into planets. remote mine them using satellites (no maintenence on units).
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November 27th, 2001, 12:13 PM
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
I have heard that the AI is not good at changing things into planets...so doing that gives the player too easy a time. Is that true?
Lemmy: Same guy. Glad you are enjoying Civ3. I play to check in with it come Gold Edition time. But the mods on SE4 are a great reason to keep with it, eh?
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November 27th, 2001, 12:35 PM
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Brigadier General
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
quote: Originally posted by Yin:
I have heard that the AI is not good at changing things into planets...so doing that gives the player too easy a time. Is that true?...
If you mean changing asteroids into planets, no that's not true. That's about the only stellar manipulation the AI uses really well (IMHO). It all depends, of course, on how early the AI researches that.
Rollo
edit:typo
[ 27 November 2001: Message edited by: Rollo ]
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November 27th, 2001, 12:41 PM
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
I see. That's encouraging, then. Any AI's out there you would suggest? I'm guessing the modders have a killer AI out there somewhere. 
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November 27th, 2001, 01:42 PM
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
quote: Originally posted by Yin:
I see. That's encouraging, then. Any AI's out there you would suggest? I'm guessing the modders have a killer AI out there somewhere.
Well, of course my view is totally biased, since I have done the AI  , but check out the Space Vikings (really good in space battle and also use troops). A few other of my favorite AIs: Aquilaeian (also use troops, really tough overall, one of the best IMHO), Rage (since you asked about it, they use stellar manipulation early), they are both part of the TDM-Modpack. Non-Modpack races that I like are the EEEvil and Cephalopeia.
I could list a dozen more, I guess 90% percent of the modded races are better than the standard AI. If you check out modded AIs, make sure they have a new Version that is optimized for SE4 ver.1.49 to make research more effective (should say in the readme somewhere).
Rollo
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