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  #11  
Old March 7th, 2011, 08:15 PM
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Default Re: Question Re Red, Blue and Green OOBs

Oh...I forgot to add that I also have played quite a few Spanish Civil War PBEM over time.
It would be a shame to lose anything from those very intense OOBs.
It was, after all, quite an important conflict for many reasons.

Thanks as always for your excellent work chaps
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  #12  
Old March 7th, 2011, 11:06 PM
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Default Re: Question Re Red, Blue and Green OOBs

I use the Green for South Africa, I've used the Blue for my old Atlantis orbat. I started a Turkey orbat in Red, but gave it up because I couldn't find anything in a language I could read. Currently I use red for a generic guerrilla/irregular warfare orbat.

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  #13  
Old March 8th, 2011, 09:33 PM
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Default Re: Question Re Red, Blue and Green OOBs

Do you have a completed SA OOB?

Don
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  #14  
Old March 9th, 2011, 07:05 AM
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Default Re: Question Re Red, Blue and Green OOBs

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OK.. how many people actually play infantry heavy games ?? ( seriously. if you like to PBEM or solo mainly infantry.. let us know )
I do.

In PBEM I like to buy 'realistic' forces, and have played several games with combinations of infantry/artillery/cavalry - particulary as Poland 1939 (bit of a favourite of mine) - in those games for the most part my opponents have brought an enitre Panzer Divisions allotment of Panzer IV tanks and something like Germany's entire 1939 fleet of Sdkfz 251 halftracks to the show.

Expensive tanks and half-tracks can however become a liability as you will be outnumbered by cheap leg units. An important drawback with leg infantry on big maps is the number of turns in your typical PBEM game might not be enough to both battle a mech force and advance (assuming it is a meeting engagement).
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  #15  
Old March 9th, 2011, 10:09 PM
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Default Re: Question Re Red, Blue and Green OOBs

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Do you have a completed SA OOB?

Don
I use the one posted here. After it was officially posted that South Africa would not have an OOB in WinSpww2, I decided to step up and make my own. If you like, I will go over it and make corrections.


http://forum.shrapnelgames.com/showt...+African+Orbat

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  #16  
Old March 10th, 2011, 12:22 AM
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Default Re: Question Re Red, Blue and Green OOBs

Let's get this next release out of the way first then we'll take a look at it

Don
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  #17  
Old April 10th, 2011, 12:40 PM
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Default Re: Question Re Red, Blue and Green OOBs

Personaly i find red/blue/green to be one of the most usefull features of the game.
I have used them all the time since i was member of the SPCamo Workshop years ago and up until now (sadly we lost yellow along the way).

I find them great for fictional non-national OBs and as placeholders for national OBs are not included in the game.
Currently me and a friend are prepearing for a looong red-blue (totally modded OBs) team pbem campaign using a mixture of semi-table top strategic maps for moving units around and fighting our battles in the SP-game. Tried and tested before, it works.

I have to say though that i never use these OBs as they come straight with the game, i always use them for brand new modded work.

For me, if space is a premium and it is not possible to add more countries other than by replacing these three, then i would rather retain red/ble/green and have that feature than to add some additional commonwealth clone OBs (no offence to any Kiwis or South Africans)that don`t really add that much more to the game.
The modability has always been one of Steel Panthers strongest features and these non-national OBs really add icing to this "cake".
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Old April 10th, 2011, 12:55 PM
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Lightbulb Re: Question Re Red, Blue and Green OOBs

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Originally Posted by TonyE View Post

I have to say though that i never use these OBs as they come straight with the game.
I'm exacly the opposite,I never use modded stuff anymore.

Lot's of work goes into refining the standard OOB's.
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  #19  
Old April 10th, 2011, 01:14 PM
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Default Re: Question Re Red, Blue and Green OOBs

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Quote:
Originally Posted by TonyE View Post

I have to say though that i never use these OBs as they come straight with the game.
I'm exacly the opposite,I never use modded stuff anymore.

Lot's of work goes into refining the standard OOB's.
Just to clearify, in this case i was refering only to red/blue/green, not the other national OBs of the game.
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  #20  
Old April 10th, 2011, 01:34 PM
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Default Re: Question Re Red, Blue and Green OOBs

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Originally Posted by TonyE View Post
Quote:
Originally Posted by Skirmisher View Post
Quote:
Originally Posted by TonyE View Post

I have to say though that i never use these OBs as they come straight with the game.
I'm exacly the opposite,I never use modded stuff anymore.

Lot's of work goes into refining the standard OOB's.
Just to clearify, in this case i was refering only to red/blue/green, not the other national OBs of the game.
Once in a while i build a wunderunit and test it's effect in those oobs(super-heavy armor, ultraguns...)
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