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				October 6th, 2011, 03:24 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Dec 2010 
					
					
					
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				Re: Mytheology 3.10 And 3.11
	
			 
             
			
		
		
		
		Wouldn't it make more sense for Cthulu's unit type to be great old one? Cthulu is his name, so it seems a bit odd to have "some name the Cthulu who radiates power". You could also do the same thing with Aku, call him a shape shifting master of darkness instead of his name. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 4th, 2013, 04:12 PM
			
			
			
		  
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				Corporal 
				
				
				
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					Join Date: Mar 2004 
					
					
					
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		Bug? I summoned a snow troll and it summoned Kong instead? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 4th, 2013, 07:00 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		
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					Originally Posted by  iceboy
					 
				 
				Bug? I summoned a snow troll and it summoned Kong instead? 
			
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 Also there are three taoist masters?  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 5th, 2013, 10:26 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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					Join Date: Oct 2003 
					Location: Vacaville, CA, USA 
					
					
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		I really love this mod. It is one that I play with regularly. 
Can we get it hosted somewhere else please? As has been the offer since Dominions 1 I will host any Dominions thing on my server  
 
Since our stuff seems to be needed for years and years we need to rehouse mods, maps, programs, and important conversations somewhere other than here (and somewhere other than Desura also) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 6th, 2011, 07:59 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		It does. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 5th, 2013, 05:10 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		I have not tested it latest patch, and yeah, it has been pretty buggy before. Will look at them. Thanks for telling me stuff was wrong. 
 
Which other mods did you use? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 5th, 2013, 06:32 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		I'm guessing that a snow troll is a unit added by a mod. As it isn't in the base game or CBM. It really helps if you list any other mods you use. 
 
Unit numbers of the different bugged monsters is even better. On the unit screen use "shift + I" to bring up the monster number information. 
 
The snow troll and Kong problem is probably caused by a different mod also using Kongs monster number 2326, 2325, or 2324. As there are three variants. (one for each age) just knowing which one shows up would help a lot. 
 
The three similar Toasist masters was a bug I heard about before, but cannot recall what caused it, or if I even fixed it. 
Edit: check, yeah, that was a known bug. I should put some effort into fixing this. 
Edit2: I can only get two of them to show up. 
Edit3: I think I have fixed the multiple masters problem. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by Soyweiser; February 5th, 2013 at 06:49 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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				February 5th, 2013, 04:00 PM
			
			
			
		  
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				Corporal 
				
				
				
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					Join Date: Mar 2004 
					
					
					
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Soyweiser
					 
				 
				I'm guessing that a snow troll is a unit added by a mod. As it isn't in the base game or CBM. It really helps if you list any other mods you use. 
 
Unit numbers of the different bugged monsters is even better. On the unit screen use "shift + I" to bring up the monster number information. 
 
The snow troll and Kong problem is probably caused by a different mod also using Kongs monster number 2326, 2325, or 2324. As there are three variants. (one for each age) just knowing which one shows up would help a lot. 
 
The three similar Toasist masters was a bug I heard about before, but cannot recall what caused it, or if I even fixed it. 
Edit: check, yeah, that was a known bug. I should put some effort into fixing this. 
Edit2: I can only get two of them to show up. 
Edit3: I think I have fixed the multiple masters problem. 
			
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 Thanks! The mods I use are:
 
CBM 1.94 
BI Gold 
Community Sprites Update 
COE Summons 
CPCS 
CPSummons 
Holy War LE  
Llama Banners 
Mythology  
Nova Deus 
OEM 
SiteMod 
Sombre Summons 
Thematic Endgame 
More Trolls 
AICIM 
Well Behaved Wizard 
FW Thugs and Summons
 
And just figured it out that it is FW Thugs and Summons that is the problem. 
 
Also I deleted one of the taoists from the mythology mod and that fixed the other problem as well. Yes only two show up but there were three listed in the mod.  
		
	
		
		
		
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by iceboy; February 5th, 2013 at 04:10 PM..
                    
                    
				
			
		
		
	
		
		
	
	
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				February 20th, 2013, 06:19 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Dec 2010 
					
					
					
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  iceboy
					 
				 
				 
CBM 1.94 
BI Gold 
Community Sprites Update 
COE Summons 
CPCS 
CPSummons 
Holy War LE  
Llama Banners 
Mythology  
Nova Deus 
OEM 
SiteMod 
Sombre Summons 
Thematic Endgame 
More Trolls 
AICIM 
Well Behaved Wizard 
FW Thugs and Summons 
			
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 This is an insane amount of mods to be using all at once, of course you're going to get loads of conflicts. My 2 mods alone probably conflict, since iirc I used the first free MC monster slots in both of them.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 20th, 2013, 11:53 PM
			
			
			
		  
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				Corporal 
				
				
				
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					Join Date: Mar 2004 
					
					
					
						Posts: 153
					 
					 
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				Re: Mytheology 3.10 And 3.11
			 
             
			
		
		
		
		
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					Originally Posted by  Admiral_Aorta
					 
				 
				
	Quote: 
	
	
		
			
				
					Originally Posted by  iceboy
					 
				 
				 
CBM 1.94 
BI Gold 
Community Sprites Update 
COE Summons 
CPCS 
CPSummons 
Holy War LE  
Llama Banners 
Mythology  
Nova Deus 
OEM 
SiteMod 
Sombre Summons 
Thematic Endgame 
More Trolls 
AICIM 
Well Behaved Wizard 
FW Thugs and Summons 
			
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 This is an insane amount of mods to be using all at once, of course you're going to get loads of conflicts. My 2 mods alone probably conflict, since iirc I used the first free MC monster slots in both of them.  
			
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 Thanks which two mods are both yours? The thugs and summons is the only conflict I have seen. Dont use that anymore nor do I use AICIM or Well Behaved Wizard as they cause the game to crash...  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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