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December 26th, 2001, 04:00 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
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Re: Cylons
I'd be happy to give it a shot. My room mate is a big Battlestar Galactica Fan and would more than likely put them through their paces.
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December 26th, 2001, 04:40 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: Cylons
Ooo. There's already a pretty decent Colonial shipset available. If we could get the Cylons too I could make a cool BG scenario.
Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 8th, 2002, 10:18 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
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Re: Cylons
Here is the Cylons
They are still missing the
FighterGroup, fleet, Mine, Minegroup, Satellite, Satellitegroup, spacestation, battlestation, TransportSmall, TroopMedium, TroopSmall and all WeaponsPlatforms. I will be adding these soon.
I just wanted you all to see the work I have done so far. As you will see I used alot of freedom to design the ships as there were not that meny in the shows.
1010520771.zip
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January 10th, 2002, 01:40 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Cylons
The set is great Dracus, would you mind if I messed with it a bit? I have some ideas that I would like to try out. I'll send what I come up with to you. If you use em, great, if not o'well.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 11th, 2002, 02:17 AM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
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Re: Cylons
That will be ok. Just send them to me and I will look them over.
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January 12th, 2002, 12:30 AM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
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Re: Cylons
Looks good!
Do any prelim work on the AI?
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January 12th, 2002, 01:55 AM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
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Re: Cylons
I am working toward having the shipset done by next tuesday and the AI ver 1.0 ready to play by next saturday.
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January 15th, 2002, 07:01 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
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Re: Cylons
Here is the Lastest Cylons ShipSet.
I am still missing the Drone, Fleets, Sat Groups, MineGroups, and all weopon platforms.
1011113824.zip
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January 15th, 2002, 09:26 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cylons
Here is the latest and greatest.
Still missing the Groups but have added the drone and all weap platforms. Also changed the Large troop (the other one will be used in the updated colonials.
1011122592.zip
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January 17th, 2002, 01:03 AM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cylons
Looking for feedback????
DO you like them? Dis-like them? Will use them? will not use them?
Looking forward to the Ai?
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