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  #11  
Old January 25th, 2012, 04:33 AM
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Suhiir Suhiir is offline
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Default Re: Phantom Barbed Wire

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Originally Posted by Imp View Post
Did you try loading the map in the extended map editor & using the DAMAGE button to remove all damage, this would clear the whole map of fortifications / shellholes.

Alternativly cut out the section you wish to remove damage from & paste it back in once you have done so if you dont want to effect the rest of the map.
The DAMAGE button had no effect what-so-ever as barbed wire is not "damage".

Didn't try cutting out the effected section, just anything I could think of that could/would/"should" alter the terrain (and wire is a terrain feature) of the effected hexes.

I stumbled across the clear-entire-map-and-reload solution as a final act of desperation. Sometimes desperate moves are the "correct" one
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  #12  
Old January 25th, 2012, 07:11 AM
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Default Re: Phantom Barbed Wire

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The DAMAGE button had no effect what-so-ever as barbed wire is not "damage".

Okay well thats strange in my experience the damage button removes all shellholes, emplacements (foxhole & sandbag) mines, dragon teeth & wire.
It also if I remember correctly removes trenches so long as they do not cross a hill crest tile.

With a bit of thought you can use it to remove foxholes sandbags created by a defending force if you want part of them to be mobile & forgot to deploy them first with the slider on meeting engagement.
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Old January 25th, 2012, 08:59 AM
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Default

Quote:
Originally Posted by Imp View Post
Okay well thats strange in my experience the damage button removes all shellholes, emplacements (foxhole & sandbag) mines, dragon teeth & wire.
..and ID tags....

MY experience is the same and re-testing confirms it to be true exactly the way John describes it but they will ALL be removed simply by placing ground ( 0 ) level terrain on the hex then rebuilding as necessary.

I *HAVE* seen cases where maps refuse to co-operate becasue they have become corrupted but it's rare.

POST THE MAP and I will look at it


Don

Last edited by DRG; January 25th, 2012 at 09:08 AM..
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  #14  
Old January 25th, 2012, 12:42 PM
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Suhiir Suhiir is offline
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Default Re: Phantom Barbed Wire

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Originally Posted by DRG View Post
POST THE MAP and I will look at it
My map?
No can do, as I overwrote the corrupt scenario save once I stumbled across the fix.
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