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April 29th, 2012, 04:52 AM
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Second Lieutenant
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Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
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Re: Zombies! 1.0
Quote:
Originally Posted by Doo
How about a zombie food chain, the top tough zombies generate lesser zombies when they kill, who generate lesser zombies when they kill, who generate Ghouls and longdead when they kill?
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Not possible. You can make weapons spawn soulless upon kills, the specific unit id to be exact, nothing else. Shame, but that's how it is.
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May 2nd, 2012, 09:54 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Zombies! 1.0
Could a mod move this topic to the correct forum please?
Damn I'm not allowed to use the report button for this.
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May 6th, 2012, 05:13 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Zombies! 1.0
Thread moved as per request.
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The Following 2 Users Say Thank You to Edi For This Useful Post:
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May 7th, 2012, 01:02 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Zombies! 1.0
Thanks Edi.
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May 16th, 2012, 03:31 AM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Zombies! 1.0
I upladed this to Llamaserver since I could not find it from the database. I hope thats ok... we R gonna try it on our starting game.
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May 16th, 2012, 05:08 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Zombies! 1.0
Sure, I might have missed some soulless or ghouls. Let me know. Also, it really doesn't have that much of an effect. Soulless are just a bit better now.
...
Scratch that. I have not tested skelly spam. The soulless variant might be a bit of an army killer right now.
(I never really intended for this to be a serious MP mod btw. More a fun thing I wanted to do).
A well, keep me informed. Which game?
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May 16th, 2012, 05:24 AM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Zombies! 1.0
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