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  #1  
Old June 3rd, 2012, 09:44 PM

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Default Re: seeking arrow

The underlined part of a post often means it will go to another webpage when clicked on
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  #2  
Old June 4th, 2012, 06:24 AM

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Default Re: seeking arrow

Thinking about this....

Its interesting that the Robe of Missile Protection seems to give a 90% chance to avoid being hit and not 80% as it should.

From the no protection and two shielded tests roughly 150 die, which says that 50% will die and 50% survive. Thus with the Robe of Missile Protection with 14 dieing we can conclude that roughly 30 scouts were hit. As 30 is 10% of 300 therefor the 90% protection.

I wonder how statistically robust 300 test are (sounds pretty good) and do we have some abnormal but possible result?

Interesting...
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  #3  
Old June 4th, 2012, 06:58 AM

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Default Re: seeking arrow

for the record, my commander that got killed was actually hit with 2 attacks, i just misread the messages.

and thanks for he heads up on the link. whoops.
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  #4  
Old June 5th, 2012, 05:49 AM

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Default Re: seeking arrow

The Markata has TF, not the giant. Just checked and the Markata has no shield.

I had trouble logging in here so I put my next test here.

Unfortunately that forum wouldn't let me upload so here is the file for that test.
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File Type: zip SeekingArrowTwistFateTest.zip (29.9 KB, 126 views)
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  #5  
Old June 5th, 2012, 06:53 AM
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Default Re: seeking arrow

Thanks all.. Was always curious as to whether twist fate "reconciled" a hit in the ritual hase. Good to know it does.
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  #6  
Old June 5th, 2012, 07:07 AM

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Default Re: seeking arrow

Just tested Seeking Arrow vs Ethereal (Black Servants).

100% of Seeking Arrows hit out of a sample size of 10.

Ethereal offers no protection.
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  #7  
Old June 5th, 2012, 07:56 AM

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Default Re: seeking arrow

Yes, I understand that it was the markata with twist fate. However, I said parry instead of what I actually meant, repel. In any case it looks like calahan mentioned that the damage was from repel and strange 1 damage results on the other forum anyway, so my comment is a bit unnecessary now :P I have noticed many times in playing that a result of 1 damage would not pop twist fate, but I've always attributed this to being a special factor of either the repel mechanic or poison, which are the two most obvious ways you'll see 1 damage being done to a given unit.
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  #8  
Old June 5th, 2012, 06:20 PM

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Default Re: seeking arrow

one wonders if our good friend Flavor might have been better off being shot, though...
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  #9  
Old June 5th, 2012, 08:51 PM

decourcy decourcy is offline
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Default Re: seeking arrow

That is one of my go-to items, the clock of missile protection.
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  #10  
Old June 5th, 2012, 11:23 PM

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Default Re: seeking arrow

Better than Clock of Missile Pinata
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