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March 22nd, 2017, 03:16 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
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Re: WIP Campaign - Gateway to Asia
Anyone who has played that noticed what this guy says about this campaign ??
http://forum.shrapnelgames.com/showthread.php?t=51542
post 8
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March 28th, 2017, 01:49 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: WIP Campaign - Gateway to Asia
I played through the Height 14.1 battle with only partial attention and took heavy losses. I'm going to give myself some extra points to refit and I guess HQ can give me some Tigers to check the sounds...
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March 28th, 2017, 02:16 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
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Re: WIP Campaign - Gateway to Asia
I was worrying about that scenario: A bit too harsh?
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March 28th, 2017, 03:11 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
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Re: WIP Campaign - Gateway to Asia
Quote:
Originally Posted by Ts4EVER
I was worrying about that scenario: A bit too harsh?
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For experienced players, I would say no.
Pushed the entire Kampfgruppe through the bridges and wheeled south to roll up the hills. Played against the clock and took stupid chances to finish quickly...
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March 28th, 2017, 03:46 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
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Re: WIP Campaign - Gateway to Asia
Ok. Please carry on without creating more refit points, just to make sure the campaign is still winnable after that outcome.
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March 28th, 2017, 05:37 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
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Re: WIP Campaign - Gateway to Asia
Right. I deleted one beat up PzGr platoon and the Pz II Platoon which allowed me to refit most of the other tanks and PzGr sections.
Added a 100 Aux pts. Bought a Tiger. It has a different sound from the other tanks, but it's not the same as the Krad units...
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The Following 3 Users Say Thank You to wulfir For This Useful Post:
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April 11th, 2017, 06:01 AM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: WIP Campaign - Gateway to Asia
Quote:
Originally Posted by Ts4EVER
...campaign is still winnable after that outcome.
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There are enough Aux resources (Build points and aux forces) to win. I used the core south of the railway, aux north. Lost two tanks to sharpshooting 45mm AT-guns, most other losses were Aux units. The tiger remained idle in the rear. Took all VH with about 10 turns to spare. AI forces did not counterattack.
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April 12th, 2017, 02:40 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: WIP Campaign - Gateway to Asia
Good. So you are now in the third act. Campaign good so far?
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May 15th, 2017, 09:02 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: WIP Campaign - Gateway to Asia
Any updates?
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June 25th, 2017, 04:55 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
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Campaign - Gateway to Asia - FINAL RELEASE
Hi,
I attached the final version of this campaign to this post. There have been some minor balance adjustments compared to the beta.
Enjoy!
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