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  #11  
Old August 29th, 2017, 03:19 PM
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DRG DRG is offline
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Default Re: Unit Movement Keys?

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Originally Posted by Mobhack View Post

But never use the move-all mode anywhere that may draw opfire!
Well......the exception would be if you are making a Banzai! charge......

The thing is if you ARE trying to keep your platoon together it helps to keep them that way......under the right circumstances
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  #12  
Old August 30th, 2017, 09:30 PM
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Default Re: Unit Movement Keys?

Like i say if you're playing a large engagement, with many hexes... and with many of your units.... all having to say move 'right.'

Let's say they're only moving a few hexes at a time (or sometimes 1 if they're infantry in rough terrain haha.)

Well.... to move 10 units... over 20 turns is to move and click the mouse 200 times. That is just with 10 units??!

Where as pressing buttons, with short cut unit cycle keys and a key for say right in this example is a million times less onerous.

Sure you would use the mouse for moving units like tanks / fast units etc. but for the slow sludge of humanity behind them, keys would be a life saver and there is no pretending otherwise.

There is no way... some guy is pleasantly benign at the prospect of say moving 40 units to the right each turn.... for 20 - 30 turns hehe.

So I deffo urge the inclusion of movement keys - so they can be used for repetitive tasks instead of the mouse. It would make larger scenarios far more playable imo.
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  #13  
Old September 1st, 2017, 04:00 AM

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Default Re: Unit Movement Keys?

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Originally Posted by lawrie5 View Post

Sure you would use the mouse for moving units like tanks / fast units etc. but for the slow sludge of humanity behind them,
So you are racing your tanks ahead of your infantry? Very British...
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  #14  
Old September 1st, 2017, 09:06 PM
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Default Re: Unit Movement Keys?

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So you are racing your tanks ahead of your infantry? Very British...
Muhahahah true true!
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