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Old July 27th, 2002, 05:55 PM
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Default Auto-Regenerative Shielding

Something Phoenix was talking about in the H.H. Mod thread got me to thinking about a new type of component. Call it Auto-Rengenerative shielding for lack of a better name. The idea is they would be smaller and less powerful than regular shiled comps. Say 10KT, and generate 100 shield points (These could change). BUT they would have built in shield regeneration for the full 100 points or whatever of sheilding. So the first hundred damage points in anyone combat turn would go to the shields, and then anything over that would go to the ship. The next combat turn the shields would be back up, unless the generator was knocked out of course.

Is this basically what people are wanting with emmisive armor? It's supposed to be being fixed in the next patch, at least he is working on it.

Anybody ever do something like this before?

Geoschmo
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