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August 16th, 2002, 03:59 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Find in settings.txt
Minimum Computer Player Medium Setting := 4
Maximum Computer Player Medium Setting := 7
(i think these are defualt numbers )
change it to
Minimum Computer Player Medium Setting := 7
Maximum Computer Player Medium Setting := 7
Now, when you start a new game with "medium number of random computer players", SE will generate game with 7 random empires.
The same can be done with Neutrals.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 16th, 2002, 04:34 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
i still want to see the facility ability "increase maximum facility slots"
it cant be that hard, since there is already a racial ability that does it by a %. this would ideally do it by a fixed number.
it would serve two purposes. first, you could make facilities that were the foundation for a hive world, building up into the high atmosphere and diging down into the planets crust, increasing the maximum space available on the planet that can hold productive facilities. or some such analogy.
second, you could make highly beneficial system wide or planet wide facilities that take up multiple facility slots (or simulate taking up multiple facility slots). an exploit to this would be that if it was built LAST, it would not actually penlaize you. (like capturing a world filled up by storage experts, or conservationists, or whatever they are called).
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 16th, 2002, 04:54 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Thanks for the tip Oleg, but it did not work. The game just generates 5 random Neutrals each time. No matter the setting, just 5. I even changed it back to orginal, and still just 5 no matter what I do, I only get 5. I want 10 damn it, 10!
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 16th, 2002, 05:10 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Quote:
Ship Repair at Ally Planet:
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Yes! I'd love to see this. The way I'd like to have it implemented though is on a "one at a time" basis, with no treaty or anything required. What I mean is, the ally would request the repair, and then you would have to authorise each one through the scrap/analyse button or something. This would give greater control over the process in vsHuman games.
Quote:
Galaxy Map: With the galaxy map window open, I can add "Notes" to a system, that are displayed when I mouse-over one of the systems.
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I didn't know about the mouseover! I have always avoided the notes function becasue I thought it was too far buried in the UI. Cool!
Quote:
Add a small dash, up-arrow, or down-arrow after the "material icon", to display whether current supplies are steady (dash), increasing i.e. surplus, or decreasing i.e. running a deficit).
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Excellent idea. Like this one.
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August 16th, 2002, 06:19 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Atrocities - Here is the way I have mine set and it works perfectly.
Minimum Computer Player Low Setting := 7
Maximum Computer Player Low Setting := 7
Minimum Computer Player Medium Setting := 11
Maximum Computer Player Medium Setting := 11
Minimum Computer Player High Setting := 19
Maximum Computer Player High Setting := 19
Minimum Neutral Player Low Setting := 0
Maximum Neutral Player Low Setting := 0
Minimum Neutral Player Medium Setting := 0
Maximum Neutral Player Medium Setting := 0
Minimum Neutral Player High Setting := 0
Maximum Neutral Player High Setting := 0
Hope this helps.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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August 16th, 2002, 06:25 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I'd like to see additional planet type, a Water World to go with rock, ice, gas
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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August 16th, 2002, 06:27 PM
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Private
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Join Date: Aug 2002
Location: Private
Posts: 25
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I would like to see the addition of a usable Senerio creator. I am sick of not being able to make my own senerios, and would love to be able to do so.
__________________
What distinguishes war is , not that man is slain, but that he is slain, spoiled, crushed by the cruelty, the injustice, the treachery, the murderous hand of man. William Ellery Channing
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August 16th, 2002, 06:53 PM
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Corporal
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Join Date: Jan 2002
Location: Lincoln, Nebraska USA
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I would like to see an option as to what type of planet and atmosphere are made when making planets out of asteroids not just a random type and atmosphere. I mean if you have the science and technology to make a planet you would think it would be developed enough that you get what you want not some random planet.
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Nebraskan
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August 16th, 2002, 06:54 PM
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Private
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Join Date: Jul 2002
Location: Va
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
What about Adding reseach and intell comps
__________________
Am I real because I think I'm [i]REAL</i] or Because U think I'm[i] REAL</i]
SE4 Code: L- GdQ $ Fr! T? Sf* Tcp! A%% M-- Mp* RY Pw Fq++ Nd- Rp* G+++ AuO Mm++
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August 16th, 2002, 07:01 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Do you have 10 neutral races? I checked my pictures\raceneutral folder and I only had 6.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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