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  #11  
Old November 12th, 2002, 06:23 PM
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mac5732 mac5732 is offline
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Default Re: Whos on first when it comes to firing?

Dogscoff, I was afraid someone would say hard code changes... I'm sure it wouldn't be all that easy to implement because of ftrs, drones, etc, but I thought maybe something like the combat in Pax Imperium II, not exactly like it, but maybe something similiar....

just some ideas mac
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  #12  
Old November 12th, 2002, 09:55 PM

Gryphin Gryphin is offline
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Default Re: Whos on first when it comes to firing?

It may indeed be a hard code issue more complex than it is worth.
Still I would love to see Fixed units such as Sats and WPs fire first. Then the mobile elements can engage targets further away.
I can dream.
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Old November 13th, 2002, 02:56 AM

Gryphin Gryphin is offline
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Default Re: Whos on first when it comes to firing?

Ships can't gain experiance if they get blown out of the sky buy talisman toting BCs. I'm guessing the 3 ships that could have been destroyed by my sats cost me 1 or 2 BCs.
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