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January 29th, 2003, 09:38 PM
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Shrapnel Fanatic
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Re: Protectorates and trade/resupply?
It would only make sense to be able to resupply at their worlds.
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January 29th, 2003, 09:40 PM
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Colonel
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
It would only make sense to be able to resupply at their worlds.
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MM wanted to make it unfair to both ... this is hardly a friendly treaty. There are just levels of accord between empires:
War, Nonintercourse, Nonagression, Subjugation, Protectorate, Trade, Trade and research ...you know the rest -- with incremental benefits.
Don't think of protectorate as "We want to help you flourish" think of it as "So Brigadier, you got lots of nice planets here. Be a shame if something ... happened to them"
[ January 29, 2003, 19:48: Message edited by: Arkcon ]
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January 29th, 2003, 09:43 PM
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Colonel
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
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Many patches back, I got a neutral to agree to it. Lately, I just take over a neutral or rebel to see what it does. You're supposed to automatically get tech and ship designs -- but that never happens. I don't think it's a bug, I think MM took it out because it's too exploitative.
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January 29th, 2003, 11:13 PM
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National Security Advisor
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Re: Protectorates and trade/resupply?
"protectorate and submissive(?)... those two treaties,
the weaker one pays the powerhouse a duty for their protection (when done right). there is trade going on with those, but it is one sided."
I think with these treaties it isn't trade. It's tarrif.
The difference is trade is generated for free, tarrif you have to pay for. The effect on the dominant end is the same, but the subjagated empire looses resources for being in this treaty.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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January 29th, 2003, 11:23 PM
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Shrapnel Fanatic
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Re: Protectorates and trade/resupply?
That is what Subjugation is Arkon. Protectorate is not quite the same. If you say, "pay us, or else," why can't you also say, "resupply us, or else?"
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January 29th, 2003, 11:25 PM
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General
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Re: Protectorates and trade/resupply?
__________________
The Ed draws near! What dost thou deaux?
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January 30th, 2003, 12:34 AM
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Colonel
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
That is what Subjugation is Arkon. Protectorate is not quite the same. If you say, "pay us, or else," why can't you also say, "resupply us, or else?"
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Possible reasons --
Codeing reason: Cause the game assigns a "level" to each treaty, and protect and sub are in the wrong position in the sequence. Notice partneship is military alliance plus something, military alliance is trade and research plus something ...
Balance reason: Cause the protect or sub can be broken at anytime. You could just park a fleet, and have it battle ready
Roleplay reason: umm I dunno
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January 30th, 2003, 12:39 AM
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Major
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
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Yes but it cost almost as much as forcing them to surrender, it's not worth it.
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January 30th, 2003, 02:44 AM
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Colonel
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
The empire that offers the treaty is the Protector or Subjugator (the "stronger" empire). The empire that accepts the treaty is the one that is Protected or Subjugated (the "weaker" empire).
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Has ANY one had the AI agree to any of these?? I have not
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January 30th, 2003, 07:14 AM
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Major
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
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I didn't until recently about a month ago. And then I got two AI empires to agree to a subjugation treaty.
EDIT In the same game!
[ January 30, 2003, 05:15: Message edited by: tbontob ]
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