|
|
|
|
|
June 16th, 2003, 11:50 PM
|
|
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
Quote:
Originally posted by PvK:
I've often (almost always) acquired a complete set of all the atmostphere-type-breathing populations before I get atmosphere converters, so they become unnecessary
|
True but if you have a large empire and you're not at war with anyone, they are a valid option. If you do have other breathers lying around, then it's cheaper to move the pop.
I have actually moved some pop around and converted some 30 ish planets (from 302 total) like this before i started building athmospheric converters.
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|
June 17th, 2003, 12:35 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
Still, nothing beats system after system of 100% oxy worlds, sparkling in in the sun
It is truly beautiful. *sniff*
__________________
Things you want:
|
June 17th, 2003, 12:14 PM
|
|
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
One of the beauty of Proportions is that you simply can not capture enough aliens to fill all
your Domed Planets. Even after conquering Homeworlds, the shipping time can be prohibitive. Thus, you MUST research and build Atmospheric converters ! I like it.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|
June 17th, 2003, 08:23 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
Quote:
Otherwise it seems fun especially since planets have more cargo capability so more planetary defenses can be build.
|
So do most mods. Try P&N or FQM Deluxe for other mods with better storage values.
Quote:
One of the beauty of Proportions is that you simply can not capture enough aliens to fill all
your Domed Planets.
|
It is called Replicant Centers. Sure, only +1-4 mil per turn, but that is a huge amount in Proportions.
[ June 17, 2003, 19:27: Message edited by: Imperator Fyron ]
|
June 17th, 2003, 09:42 PM
|
|
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|
June 17th, 2003, 09:59 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
What is so bad about Organic race trait?
You know, I bet you'll have tons of fun playing Adamant Mod (when it is done), as there will be plenty of those organic races to smite.
|
June 17th, 2003, 10:07 PM
|
|
Major General
|
|
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
In a PBW game I'm in I now have 75 breathable planets in my 6 colonized systems and 6 ringworlds.
Even the tiny moons have breathable atmosphere now!
And I'm not even in any of the top two positions.
I wen't with atm conv first and then started building my ringworlds.
Now off to conquer the rest of the galaxy!
|
June 17th, 2003, 10:09 PM
|
|
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
Well, nothing conscious of course. But every time I read the description of Space Parasite, all the old memories of Alien, Alien II and other sci-fi. horrors come to mind. I just can't force myself to play such a race. Basically, it is a very Bad Press
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|
June 18th, 2003, 01:00 AM
|
|
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
Proportions seems like a fun mod but isn't play generally slow. I mean if it takes so long to travel and build pop, the games should Last longer right?
Also, i'm not sure if i like that culture thingie that takes so long to build (don't know the exact name). I know it's main purpose is to emphasize the importance of the homeworld but i think that importance is bit overdone.
Otherwise it seems fun especially since planets have more cargo capability so more planetary defenses can be build.
I think i will try this mod when my current solo game is over.
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|
June 18th, 2003, 03:38 AM
|
Sergeant
|
|
Join Date: Dec 2002
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Atmospheric conditioners or ringworlds?
Still, nothing beats system after system of 100% oxy worlds, sparkling in in the sun [Big Grin]
It is truly beautiful. *sniff* Pfft I prefer gas Love those gaseous anomalies LOL
__________________
To each their own destiny...
...we strive to follow a path that we know nothing about..yet we are only sure of one thing...
the quiet ones always change the universe...
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|