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  #191  
Old November 9th, 2007, 02:28 PM

llamabeast llamabeast is offline
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Yep, I meant that sorry.
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  #192  
Old November 9th, 2007, 05:43 PM

Shovah32 Shovah32 is offline
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Default Re: Duel

Ok my duel with Bob is ready.
MA Ulm vrs Bandar Log. Random map with 40 provinces and no water.
The server is up and Bob should be joining soon. I will save the turns and hope I do the monkey nation proud.

I also hope I'm not facing the pretender that I expect.
  #193  
Old November 9th, 2007, 06:21 PM
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Default Re: Duel

Eh I think Lord_Bob was more exaggerating in his post than actual stating as fact.
  #194  
Old November 9th, 2007, 07:03 PM

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Default Re: Duel

Shovah32 won the game do to my stupidity on Turn 9.

I got greedy and tried to build a second castle to early, and then had to defend it. So my army of Flails died before I researched Strength of Giants, which would have been very helpful. I also think I misplaced my flails against the elephants. He then destroyed the castle construction(1 turn before completion) and that was it. If it had been up I would have ignored his army till getting Strength of Giants, but I didn't. So that's it.
  #195  
Old November 9th, 2007, 07:09 PM

Shovah32 Shovah32 is offline
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Default Re: Duel

I'm not sure if buffing your flails would have given you as much help as you expect but I certainly think that you would have atleast survived alot longer if I hadn't hit you out of the blue like that so early on.

Thank you for the game - I hope we get this rematch quickly.
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  #196  
Old November 9th, 2007, 10:47 PM

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Default Re: Duel

Next battle, Shovah32 got some really bad luck, but decided to keep playing. So nothing except the battles mean very much.

As for the battles:
68 Flail troops operating in negative dominion without my Prophet for Sermon of Courage(again, bad luck on his part made me sloppy) fought 22 Tigers with strong bless and something like 8 white monkeys. Had light support from mages. Mostly mages cast Strength of Giants. Thier magma bolts killed like two monkeys. Flail troops killed all white monkeys and about 5 Tigers, with 2 tigers dying to Magma bolts. Flails worked well. But my army routed(would have won had they not). I'd like to repeat that. 68 Flail troops and some smiths almost killed 22 White Tigers, 8 White Monkeys, and his prophet. In their dominion.

Next battle, he rushed forward and hit me 15 white tigers. I built the suicidal arbalests using PD. About 35 PD. This worked because they work against things like white tigers. I had my one surviving smith cast Magma bolts and not buff my Flails at all. Flails didn't kill a single tiger. Total tankage. Arbalests kill 10 white tigers and 15 flail troops.

Third battle, Shovah32 gets into the spirit of silliness and buys a large amount of PD. Sadly, this is effective because my now large force of smiths is packing Magma Bolts for Tiger. Instead it gets Markata. So I rain flaming Magma death on Markata. Each casting can kill up to three Markata.
While I have about 100 flail troops and 40 flagellants, I am facing the remaining 5 tigers and something like 14 elephants. Because the Markata screw up my targetting, and the Bandar Warriors do real damage, I lose decisively. However, I do kill like 9 elephants and I think two tigers. By shear luck my armoured smiths escape. Yes they are armoured and have Earth Power waking them up, but they still should have died. My prophet was also in this fight.

Anyway, from the battles, it is pretty clear that Flail troops buffed with Strenght of Giants and used intelligently can do a good job against Bandar.
  #197  
Old November 9th, 2007, 11:00 PM

Shovah32 Shovah32 is offline
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Default Re: Duel

Please note that in the first 2 battles my forces were not scripted to fight Ulm(first battle because it was indy when I attacked it. second battle due to me being lazy).

And in the third battle, your magma bolts actually did target my elephants. Atleast the first volley did.
  #198  
Old November 9th, 2007, 11:10 PM

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Default Re: Duel

So what your saying is you lost a battle due to the GROSSLY INSANELY USELESS monkey pd?

Hahahahahah.
  #199  
Old November 10th, 2007, 12:29 AM
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Default Re: Duel

ah, you gotta love chaff
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  #200  
Old November 10th, 2007, 03:22 AM
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Default Re: Duel

Quote:
Lord_Bob said:
Next battle, Shovah32 got some really bad luck, but decided to keep playing. So nothing except the battles mean very much.

As for the battles:
68 Flail troops operating in negative dominion without my Prophet for Sermon of Courage(again, bad luck on his part made me sloppy) fought 22 Tigers with strong bless and something like 8 white monkeys. Had light support from mages. Mostly mages cast Strength of Giants. Thier magma bolts killed like two monkeys. Flail troops killed all white monkeys and about 5 Tigers, with 2 tigers dying to Magma bolts. Flails worked well. But my army routed(would have won had they not). I'd like to repeat that. 68 Flail troops and some smiths almost killed 22 White Tigers, 8 White Monkeys, and his prophet. In their dominion.

Next battle, he rushed forward and hit me 15 white tigers. I built the suicidal arbalests using PD. About 35 PD. This worked because they work against things like white tigers. I had my one surviving smith cast Magma bolts and not buff my Flails at all. Flails didn't kill a single tiger. Total tankage. Arbalests kill 10 white tigers and 15 flail troops.

Third battle, Shovah32 gets into the spirit of silliness and buys a large amount of PD. Sadly, this is effective because my now large force of smiths is packing Magma Bolts for Tiger. Instead it gets Markata. So I rain flaming Magma death on Markata. Each casting can kill up to three Markata.
While I have about 100 flail troops and 40 flagellants, I am facing the remaining 5 tigers and something like 14 elephants. Because the Markata screw up my targetting, and the Bandar Warriors do real damage, I lose decisively. However, I do kill like 9 elephants and I think two tigers. By shear luck my armoured smiths escape. Yes they are armoured and have Earth Power waking them up, but they still should have died. My prophet was also in this fight.

Anyway, from the battles, it is pretty clear that Flail troops buffed with Strenght of Giants and used intelligently can do a good job against Bandar.
Were the tigers blessed? Otherwise it's not to surprising they lost against 3x their number in heavy infantry.
I'd think with a f9w9 bless they'd rip though the infantry. If they can't they might need a cost reduction cause 100 gold is pretty steep.
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