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June 15th, 2005, 03:39 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: nightmare
Anybody else have any complaints if I AIofy him?
I'd rather find a replacement, actually, but I don't have the time to deal with that right now. If somebody else wants to take care of finding a replacement, I can send the password for Marignon along.
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June 17th, 2005, 02:29 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: nightmare
No complaints seem forthcoming. Hopefully the good Doctor and Reverend are still around, now that it's been a week already since the last turn.
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June 17th, 2005, 08:07 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: nightmare
I set Marignon to AI.
I'll leave this next turn as a slow one, to let everyone get back into the game (myself included).
I'll be back Sunday night, and then things will really get wild!
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June 18th, 2005, 01:34 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: nightmare
Quote:
Jurri said:
Hopefully the good Doctor and Reverend are still around
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Yep.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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June 20th, 2005, 03:51 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: nightmare
Quote:
Ygorl said:
I set Marignon to AI.
I'll leave this next turn as a slow one, to let everyone get back into the game (myself included).
I'll be back Sunday night, and then things will really get wild!
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I will probably not be able to play this saturday (only on saturday). Could you put the game on a slow pace for saturday (say 48h)? - thanks.
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June 20th, 2005, 10:00 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: nightmare
Absolutely.
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June 22nd, 2005, 07:40 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: nightmare
Actually, I might or might not be able to play for the next four days (Thursday through Sunday) - hopefully I can get the game running on my folks computer and/or get a friend to take a few turns for me, but if not I won't be able to send turns in.
--Sam
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 22nd, 2005, 11:29 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: nightmare
I'll set it to a long quickhost right now; hopefully we can continue as usual at least until the weekend, if not, no big deal. We'll pick up again as normal on Sunday/Monday.
Cheers!
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June 27th, 2005, 01:12 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: nightmare
Back onto 24-hour hosting. Still waiting for C'tis.
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June 27th, 2005, 02:04 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: nightmare
My motherboard got fried last week and I knew we were on a looooong hosting schedule, so I have not checked in on this game in a while--thank you for the reminder that we are back on track.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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