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  #201  
Old November 21st, 2005, 11:00 PM

CuriousCat CuriousCat is offline
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Default Re: calling all players

Turn 12 is up.
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  #202  
Old November 23rd, 2005, 01:28 PM

Folket Folket is offline
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Default Re: calling all players

Wednesday, time to host again.
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  #203  
Old November 23rd, 2005, 01:29 PM

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Default Re: calling all players

I think it is time for us to share passwords so that someone can run your turn if you are not playing it in time.
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  #204  
Old November 23rd, 2005, 02:56 PM
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Cainehill Cainehill is offline
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Default Re: calling all players


*mutter* Yeah. For crying out loud, it's only turn _12_ - how hard is it to find the time to take a turn???

(That said, Thursday is one of the biggest family holidays of the year in the USA, some players might be on the road or something. Although you'd think they might have said so.)
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  #205  
Old November 24th, 2005, 05:10 AM

Folket Folket is offline
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Default Re: calling all players

If you do not state a reason here why your turn will not be in in time we should allways go ahead and generate.
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  #206  
Old November 24th, 2005, 03:54 PM
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Endoperez Endoperez is offline
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Default Re: calling all players

Server was down AGAIN. I have no idea what is happening here. Maybe just small electricity blackouts?

Any way, now I have changed it so that every time that spesific computer reboots, it will restart DomII. It works by starting a .bat (command line commands in a text file) in the beginning, the .bat starts a .lnk (windows shortcut), which has the parameters with which Dominions II starts with SMEG (with quickhost etc settings). It's ugly, but it works, and there should be no more downtime due to whatever has been happening in here.
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  #207  
Old November 25th, 2005, 03:48 AM

Folket Folket is offline
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Default Re: calling all players

But where is Reverant Zombie, when I played with him in an other game he was stable and played two turns a day.
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  #208  
Old November 25th, 2005, 12:22 PM
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Default Re: calling all players

I have no idea, and I e-mailed him a while ago. I could force host it, but I feel bad about it so I'll wait till tomorrow morning unless you want otherwise.
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  #209  
Old November 26th, 2005, 02:56 AM

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Default Re: calling all players

I think that we should force host. One we begin hosting on regular schedule people will get the rutine to check this game.
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  #210  
Old November 26th, 2005, 05:03 AM
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Default Re: calling all players

Force hosted. I woke up a little while ago, and hosted the game pretty soon after that. I'm not sure how near "next morning" this seems to be for you guys...
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