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April 2nd, 2008, 04:24 PM
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Sergeant
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Join Date: Oct 2006
Posts: 243
Thanks: 0
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Re: Global War (full, server up)
lol yeah that was a pain in the *** experience...took me five minutes (about 200 tries) to load my pretender
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If you gotta shoot, shoot, don't talk.
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April 2nd, 2008, 05:02 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Global War (full, server up)
I'm sorry it was so tough to upload, guys. But hopefully you will only have to do that once. No one hit 'start game' please.
Foodstamp, there has been some discussion as to whether the "Lord of Rebirth" pretender is acceptable for Good. The issue being that he's got some death magic. I am biased towards my Good compatriots, so I don't feel I'm the one who should make that decision.
In your unbiased perspective, should Good be allowed to have some death on their Pretender, as long as the Pretender chosen is not an undead, demon, etc..? I mean obviously "Lord of Darkness" or "Moloch" should be illegal for Good. But Lord of Rebirth seems fairly acceptable to me, I dunno.
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April 2nd, 2008, 05:31 PM
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Corporal
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Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Global War (full, server up)
I made my pretender with both mods enabled. I was able to scroll down to and click on (multiple times) LA ulm. Still, a message comes up saying that I haven't made a god for that nation. Help?
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April 2nd, 2008, 05:55 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: Global War (full, server up)
With both mods on you need to choose Middle Era at the pretender creation screen. This gives you access to the correct LA Ulms creation screen.
I forget if it even lets you design a LA pretender with the mods running but if it does I bet thats the problem. I.E. a pretender created under Late Age is not the same as a LA age god created under MA. Make sense? Tis a touch confusing to me!
Ill go check to see if thats even possible.
Just checked and uhh no that can't be the problem as with the mods running there isn't a choice for LA Ulm on the LA screen. Only on the MA screen. Hmm nm then!
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April 2nd, 2008, 05:56 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Global War (full, server up)
OK my Pretender is loaded up.
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April 2nd, 2008, 06:16 PM
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Corporal
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Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Global War (full, server up)
Yeah I selected LA Ulm from the MA list. There might be another problem: I connected again and only saw MA nations so I clicked randomly ... and hit Marignon which I just so happen to have a god for. Now it says my god has been uploaded for Marignon, he wasn't made with the mods though...
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April 2nd, 2008, 06:20 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: Global War (full, server up)
I think that if you do it again it will let you re-choose. I think..
Oh and on the "Good" pretender with death thing. I think it's fine but you can't add points to your death magic or use any death magic (save for anti-undead spells yes?) so it seems a bit of a wash but..
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April 2nd, 2008, 06:21 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: Global War (full, server up)
Actually, I'm thinking of going with EA Arco instead of LA if that is okay.
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April 2nd, 2008, 06:34 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Global War (full, server up)
I have chosen Bandar Log.
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April 2nd, 2008, 07:20 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Global War (May need an alternate)
Quote:
-They despise Death and Blood magic, and are forbidden to use these paths (except for anti-undead spells such as Wither Bones). They cannot trade for death or blood items with NEUTRALS. If they happen upon a blood site, they must let these slaves sit and rot in their vault. Do NOT use them for ANY purpose. Death gems, however, may be used solely to alchemetize to astral pearls.
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According to the above description I think the Lord of Rebirth is ruled out. He starts with Death magic, which is despised by the faction. Matters will become complicated later on when he uses astral items to empower multiple paths, thus opening the door for some other death options that should not be allowed. I read the above quote as anything death related being prohibited except for national/indy mages casting wither bones. As was said, even if the Lord of Rebirth is allowed with the limitation on death, it makes him a subpar pretender choice for the player.
Moderation,
If you wish to choose a different faction, it can only be an MA faction. That is the restriction for getting the other nations into the game in a halfway workable format.
Evil nations cannot switch factions at this point. This is because you know your rival now, so switching nations would give you an unfair advantage over your enemy.
I have not received a read receipt from the Sauromatia player. I remember reading somewhere that this player may have quit Dominions completely. If this is the case, we may need to look for an alternate.
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