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September 1st, 2008, 11:30 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Bug Thread: Discussion
> Reaper is popkill + disease units.
Hmm, not sure here, but I thought that there was only a popkill effect. I might be wrong.
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September 1st, 2008, 11:37 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Bug Thread: Discussion
Kristoffer:
Yes, forum is getting slow and double posts in that moments.
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September 1st, 2008, 01:02 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Kristoffer O
> Reaper is popkill + disease units.
Hmm, not sure here, but I thought that there was only a popkill effect. I might be wrong.
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The baselines I have seen in the vanilla game is that Mabakiel, who has the reaper icon causes disease in units and kills population. Eater of the Dead and Apparition (the spectral undead from Soul Gate Ermor in Dom2) has an ability that causes disease in units in the same province, but does not kill population at all. The #leper mod command gives the reaper icon. But apparently that should leprosy? I can't do more than speculate, Johan needs to check it to get to the bottom of it.
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September 1st, 2008, 01:23 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Bug Thread: Discussion
So what is the ability of Li T'ieh Kuai [or smth like that], the T'ien Ch'i immortal hero? From description it looks like he spreads diseases in battle only, but I made no tests at all [but didn't notice any units getting diseases in same province as the hero or any pop killing].
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September 1st, 2008, 04:31 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Zeldor
So what is the ability of Li T'ieh Kuai [or smth like that], the T'ien Ch'i immortal hero? From description it looks like he spreads diseases in battle only, but I made no tests at all [but didn't notice any units getting diseases in same province as the hero or any pop killing].
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That's disease cloud and has been moddable for an eternity already.
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September 3rd, 2008, 12:56 PM
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Corporal
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Join Date: Apr 2007
Posts: 63
Thanks: 0
Thanked 17 Times in 3 Posts
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LA Ryleh gem production
LA Ryleh starts the game with 5 gems (2 Water, 3 Astral). This is the same as MA Ryleh. Is this intended?
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September 3rd, 2008, 01:00 PM
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Corporal
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Join Date: Apr 2007
Posts: 63
Thanks: 0
Thanked 17 Times in 3 Posts
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Equite of the Sacred Shroud attack
Equite of the Sacred Shroud (M1108) has a base attack of 10, whereas the base defense is 12. Should the base attack be 12?
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September 3rd, 2008, 01:06 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Bug Thread: Discussion
> LA Ryleh starts the game with 5 gems (2 Water, 3 Astral). This is the same as MA Ryleh. Is this intended?
Might be an oversight. 1 W perhaps.
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September 4th, 2008, 12:29 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Bug Thread: Discussion
My game is crashing, when i try to connect to one of Gandalfs Chaos Games (game.dom3minions.com:7214) , im using the Linux amd64 version, and the debug output of the crash is the following:
Quote:
Originally Posted by Console
get ipadr
done ()
Performing namelookup...
namelookup 1 63.199.8.158
connect 0 errno 0
sendpacket first:3 len:7
Waiting for packet
tcp_anypacket, got a fresh byte... len=1 data=102
got it
readinfo
era 1
done, can start 0
gamename chaos_spices
Installmods
sendpacket first:17 len:7
Waiting for astral packet
tcp_anypacket, got a fresh byte... len=1 data=102
got it
highestmod -1
ConfirmGameInfoMods -1
EnableGameInfoMods -1
starttcpclient: gamename chaos_spices nations 0
sendpacket first:1 len:102
Waiting for astral packet
tcp_anypacket, got a fresh byte... len=1 data=102
got it
sendpacket first:5 len:7
Waiting for astral packet
tcp_anypacket, got a fresh byte... len=1 data=102
got it
player 0 passreq 0
...
every player here
...
player 94 passreq 0
sendpacket first:3 len:7
Waiting for packet
tcp_anypacket, got a fresh byte... len=1 data=102
got it
readinfo
era 1
done, can start 0
Request turn file 18
sendpacket first:7 len:9
Waiting for astral packet progress
tcp_anypacket, got a fresh byte... len=1 data=102
uncompressing decomplen = 74021 (0x12125) complen 8984
got it
passres 32
tcp_getturnfile: gname os_spices pl:18
expected turn file, got crap (32)
N�got gick fel!
expected turn file, got crap
N�got gick fel!
expected turn file, got crap
flushopengl
mem ok
DeinitPrint
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gandalf says that it is working for him
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September 4th, 2008, 12:31 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Bug Thread: Discussion
It looks like you are either not getting turn file or it is corrupted [unpatched?]
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