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February 20th, 2011, 08:17 AM
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Private
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Join Date: Sep 2010
Posts: 15
Thanks: 4
Thanked 2 Times in 1 Post
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
Quote:
The gilded scorpion is really OP as a pretender chassis. Stats:
E1D2 Dom2 Fear+0+D Trample UD Lifeless PR100 CR100 Str/att/def 20/14/10 Prot 19 Enc 0 NewPath 40 150 pts.
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You also need to remove the scorpion hero. (Or make him a summon) It is the same enc 0 trampler, but holy and priest. It won't have awe but regenerates without research after self-buffing and can get heroic abilities.
I got lucky in SP and got it on turn 1. Thats an autowin.
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March 9th, 2011, 11:00 AM
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Corporal
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Join Date: Sep 2010
Posts: 66
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
A very minor request, but most of the other mods based on the warhammer universe are named Warhammer ArmyName, which makes them easy to find as a group.
Any chance of this one following suit?
Ragnoff
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March 9th, 2011, 11:45 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
Do you mean the thread name or the .dm file name?
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March 9th, 2011, 07:18 PM
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Corporal
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Join Date: Sep 2010
Posts: 66
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
the dm file and folder in the mod directory, now that I think of it it is not that big of a deal, but I spent a while one time trying to figure out where the Warhammer - Dwarfs went! downloaded that sucker 3 times before I realized it was just called Dwarfs
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May 1st, 2011, 09:23 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
As a new warhammer army book for Tomb Kings is coming this month, is there a plan to use it as inspirations for expending this mod ?
Among the new units :
- Ushabtis with great bows (expensives and few in numbers, but with enough strength to kill an armored knight)
- Bone giant has with one version having a massive bow of the sands (think "moving ballista")
- hierotitan : a sacred construct boosting lich-priests nearby, and with its own bound spells (ray of sacred light, or soul slaying death spell)
- war sphinx, used as a mount for a King or 4 Tomb gards, will trample lesser infantry
- Necrosphinx, flying dispenser of death, a killer of monsters
- stalkers: serpent like constructs with a death gaze that transform their target into sand if not fast enough
- sepulcher knights: elite tomb gards mounted on cobra-like constructs
- new character: necrotect, repearing nearby constructs (small healing spell that target only lifeless being if it is possible ?), and giving their unit hatred (some king of onebattlespell giving a bonus to attack maybe ?)
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May 1st, 2011, 12:17 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
yummy
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October 6th, 2011, 12:16 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
I think the asp bows are MR and not PR. My own undead PR troops got poisoned.
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October 6th, 2011, 12:40 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
Wow, that's a bug. Well spotted.
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October 6th, 2011, 01:12 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
Also most of the undead priests cannot go underwater. While the one commander without magic and the mage can. A bit odd. (most troops can go underwater, except the watcher and the chariots).
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October 6th, 2011, 02:15 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Nation - Tomb Kings - v1.03 released (March 2009)!
Yeah, that's deliberate. The mummified units can't go in the water (it would get very yucky).
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