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  #211  
Old June 12th, 2009, 04:50 PM
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Default Re: Wild Red - MA game (in progress)

Can i get a 4 hour extension? thx
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  #212  
Old June 12th, 2009, 07:21 PM
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Default Re: Wild Red - MA game (in progress)

have extended for 12 hrs.
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  #213  
Old June 13th, 2009, 01:09 PM
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Default Re: Wild Red - MA game (in progress)

sorry, woke up really late, added a couple hours so i can drink a coffee and get in my turn
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  #214  
Old June 16th, 2009, 12:35 PM
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Default Re: Wild Red - MA game (in progress)

"traditional" 12 hr delay
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  #215  
Old June 19th, 2009, 05:25 PM
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Default Re: Wild Red - MA game (in progress)

fungal has requested a few hours delay, but i'll just bump it up to a full day so everyone can chillax
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  #216  
Old June 24th, 2009, 12:51 AM
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Default Re: Wild Red - MA game (in progress)

request by jazzepi for 24 hr extension.
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  #217  
Old June 25th, 2009, 01:59 AM
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Default Re: Wild Red - MA game (in progress)

Posted looking for someone to take over my position. I simply don't have the time between school and my responsibilities elsewhere.

I'd like an indefinite extension until I find someone.

Jazzepi
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  #218  
Old June 25th, 2009, 03:00 AM
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Default Re: Wild Red - MA game (in progress)

that's too bad, as you are certainly one of the leading players in this.

but clearly you have been pressed for time.

also, it's not my most exciting game either

With an extended turn length would you be able to play while looking?
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  #219  
Old June 28th, 2009, 02:40 PM
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Default Re: Wild Red - MA game (in progress)

Sorry, but I have lost most of my interest in this game. I can barely remember what I am doing turn to turn given the generally 96 hour intervals. If Man goes AI, I would propose declaring Eriu or someone else who thinks they have a shot (not TC) the winner or just abandoning this one. I will continue to play if everyone else is still interested - it might get fun again. But just looking at the game thread where the only posts are to extend hosting every turn my sense is this game is more work than fun.
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  #220  
Old June 28th, 2009, 04:08 PM
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Default Re: Wild Red - MA game (in progress)

Quote:
Originally Posted by DonCorazon View Post
Sorry, but I have lost most of my interest in this game. I can barely remember what I am doing turn to turn given the generally 96 hour intervals. If Man goes AI, I would propose declaring Eriu or someone else who thinks they have a shot (not TC) the winner or just abandoning this one. I will continue to play if everyone else is still interested - it might get fun again. But just looking at the game thread where the only posts are to extend hosting every turn my sense is this game is more work than fun.
Honestly, I am in the same boat.
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