.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #2241  
Old November 15th, 2008, 08:23 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Bug Thread: Discussion

Thanks Sombre!

I'd never noticed it before, it was just this time there were only the two units in battle. I just looked up berserk in the manual and it says that the unit has to pass a morale check versus 12 for berserk to trigger. So, not bug at all!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #2242  
Old November 15th, 2008, 08:43 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Bug Thread: Discussion

Hmm so if they have high morale are they more or less likely to go berserk?
Reply With Quote
  #2243  
Old November 15th, 2008, 08:49 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Bug Thread: Discussion

More likely to berserk with high morale. If the manual is right, a morale 10 unit like my barbarian chief will only have a 30% chance to berserk from each hit. Of course, whenever I attack barbarians, it seems the chiefs always berserk when they get hit.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #2244  
Old November 16th, 2008, 01:40 PM
Herode's Avatar

Herode Herode is offline
Second Lieutenant
 
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
Herode is on a distinguished road
Default Re: Bug Thread: Discussion

Is there any probability units can ignore their scripts ?
I just had a cavalry unit with "attack cavalry" scripted going on to attack infantry, ignoring the ennemy cavalry outflanking it. A very bad deal indeed ^^
Reply With Quote
  #2245  
Old November 16th, 2008, 02:19 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Bug Thread: Discussion

Were there other cavalry on the other side of those infantry? Perhaps light cavalry with bows in the back? They randomly acquire -any- cavalry unit as target, and run straight to them, attacking anyone in their way. It can be a little annoying, but we all get the same odds, so it works out.
Reply With Quote
  #2246  
Old November 16th, 2008, 02:42 PM
Herode's Avatar

Herode Herode is offline
Second Lieutenant
 
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
Herode is on a distinguished road
Talking Re: Bug Thread: Discussion

OK, checked and... confirmed. There was one cav behind the infantry screen.
I just forgot how stupid can be the AI
Reply With Quote
  #2247  
Old November 16th, 2008, 03:26 PM

Ghill Ghill is offline
Corporal
 
Join Date: Dec 2007
Posts: 105
Thanks: 2
Thanked 0 Times in 0 Posts
Ghill is on a distinguished road
Default Re: Bug Thread: Discussion

I was playing Pythium for the first time and sent a unit of mixed Hydras to conquer a independent province. For some reason the commander charged in with the hydras and got killed by the poison fumes. I thought I just misscripted the commander but it happened again with two other commanders that I had scripted for 'stay behind troops'.
__________________
I mod because I love it.

All hail Fury the (aptly named) Great Hawk.
Reply With Quote
  #2248  
Old November 16th, 2008, 03:28 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Bug Thread: Discussion

Stay behind troops just does that: He stays directly behind them. Which means as close as possible. You should have scripted him to "Hold, Hold, Hold, Hold, Hold, Stay behind troops" with as much space between the Hydras and him or the better and obvious choice to send a poison immune commander.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #2249  
Old November 16th, 2008, 04:47 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Bug Thread: Discussion

Alternatively, give the commander some archers as well, and he'll stay behind them instead. Even a single archer is sufficient, unless it loses an arm, and thus its bow, and charges.
Reply With Quote
  #2250  
Old November 16th, 2008, 05:29 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Bug Thread: Discussion

Ah, yes. Can be any single troops set to Guard Commander, I think?
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.