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December 22nd, 2008, 10:18 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Bug Thread: Discussion
The maximum dominion is only relevant to dominion spread (temples/VP/god/prophet/sacrifice etc).
You can always increase dominion to above this maximum by preaching, for example an H4 priest at a temple can raise the dominion to 9. Random events can also increase dominion above the temple spread maximum. Are you sure you didn't get a random dominion event in your capitol?
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 22nd, 2008, 10:27 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Bug Thread: Discussion
Stealth unit bug:
I had several assassins in a province held by the enemy. Unfortunately it was under LA Ry'leh dominion and one of my assassins flipped out.
There was no PD, the enemy was all in his castle and so the insane assassin took the province.
The problem is now the other assassins do not have a hide order available. I'm not interested in trying to hold the province until I've driven out the evil dominion.
I had no problem sneaking them back in next turn.
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December 22nd, 2008, 10:53 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Bug Thread: Discussion
Can you change their order to something else, like "Blood Hunt", and then see if the "Hide" command is available? The "Hide" command goes away when your stealth units have certain orders, but if you can change from the current order sometimes it will come back. What orders do you other assassins have currently? Siege?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 23rd, 2008, 04:01 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Bug Thread: Discussion
Dominions 3: v3.21
Issue: Mod Command
Nation restricted spells shows up in other nation (ermor divine spells)
Exampel:
Make a new nation (90) in era 2
#newspell
#copyspell 103
#name "bla bla bla"
#descr "bla bla"
#restricted 90
#end
Enable the mod, start a new game as Ermor (era 2), then this spell will show up in Ermor Priest Divine spell list - even if you restricted the spell to a specific nation.
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December 23rd, 2008, 05:14 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by vfb
Random events can also increase dominion above the temple spread maximum. Are you sure you didn't get a random dominion event in your capitol?
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OK, I didn't know this feature. Thanks for the tip !
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December 23rd, 2008, 06:37 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Thilock_Dominus
#newspell
#copyspell 103
#name "bla bla bla"
#descr "bla bla"
#restricted 90
#end
Enable the mod, start a new game as Ermor (era 2), then this spell will show up in Ermor Priest Divine spell list - even if you restricted the spell to a specific nation.
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If you want to remove the spell from Ermor, you need to use #selectspell 103. You restricted a COPY of the spell to the new nation, not the original.
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December 23rd, 2008, 09:09 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by vfb
Can you change their order to something else, like "Blood Hunt", and then see if the "Hide" command is available? The "Hide" command goes away when your stealth units have certain orders, but if you can change from the current order sometimes it will come back. What orders do you other assassins have currently? Siege?
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Yeah, they got Siege orders. It didn't matter what I did with them, I couldn't get the Hide order to show up.
I don't have the offending data around to play with anymore.
Note that later I ended up taking the province again the same way, this time they remained on hide fine.
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December 24th, 2008, 01:01 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Endoperez
Quote:
Originally Posted by Thilock_Dominus
#newspell
#copyspell 103
#name "bla bla bla"
#descr "bla bla"
#restricted 90
#end
Enable the mod, start a new game as Ermor (era 2), then this spell will show up in Ermor Priest Divine spell list - even if you restricted the spell to a specific nation.
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If you want to remove the spell from Ermor, you need to use #selectspell 103. You restricted a COPY of the spell to the new nation, not the original.
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It's the copy spell that shows up in Ermor.
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December 25th, 2008, 05:04 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Bug Thread: Discussion
I've got a problem with units committing needless suicide.
I ordered a whole bunch of units into the water--and Thestis' Blessing got knocked out.
Magic is before movement, why did my guys continue to carry out now-suicidal orders?
I realize that's how it's programmed, I just think they should be smarter than that.
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December 25th, 2008, 05:20 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Bug Thread: Discussion
Their fanatically devoted to you. Anybody under your control would gladly drown themselves if that is what you willed. Its not that you can't issue the order normally, its that you can't bring yourself to see people die needlessly without a good show.
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