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September 2nd, 2009, 02:30 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: Bug Thread: Discussion
Oh, right, silly me.
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September 2nd, 2009, 01:29 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Kirill
Quote:
Originally Posted by Edi
Limits are in the FAQ. Unlimited is not possible, so just don't include the freespawn nations (LA Ermor and R'lyeh).
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where i can see that faq?
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Sticky thread at the top of the forum.
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September 5th, 2009, 03:29 AM
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Corporal
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Join Date: Mar 2008
Posts: 152
Thanks: 20
Thanked 10 Times in 9 Posts
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Re: Bug Thread: Discussion
Received a "unexplainable increase of income" message when playing as Patala in Zerba @ turn 15. All .trn & .2h files are availiable if needed.
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September 5th, 2009, 06:27 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Bug Thread: Discussion
In one of my games i have a bane lord equipped with a thunder bow. it also says he has a bane blade. not sure if its purley a text error or if he can actually attack with it, but the bow is a 2h weapon regardless. i can't remember how to take a screenshot, but if someone tells me, i could post one.
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September 5th, 2009, 08:00 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Frozen Lama
In one of my games i have a bane lord equipped with a thunder bow. it also says he has a bane blade. not sure if its purley a text error or if he can actually attack with it, but the bow is a 2h weapon regardless. i can't remember how to take a screenshot, but if someone tells me, i could post one.
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I think ranged weapons are supposed to be alternatives to melee weapons, not replacements? I mean, Shinuyama's Dai-bakemono archers have a 2H sword and a longbow, but obviously don't have four arms.
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September 6th, 2009, 03:07 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Ranged weapon 2H-items don't replace native weapons.
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September 6th, 2009, 04:26 AM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Edi
Ranged weapon 2H-items don't replace native weapons.
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They will however remove native shields, which is likely intended.
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September 8th, 2009, 04:40 PM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: Bug Thread: Discussion
bloodsacrifice giving two temple checks per slave sacrificed, is this a bug or wai? manual says one check per slave, but manual isn't so accurate on dominion.
If it's a bug, it makes a rather large difference to the strength of a bloodsac push. If not, well, then that'd be good to know, as two checks/slave can mean an awful lot of checks, and it's a good detail to know.
Zlefin
PS this comes up cuz i've twice won blitzes as abysia with awake fountain of blood + dompush. the first time i think i won without anyone getting to attack me, they didn't realize until too late, and even mass preaching coudln't stop it. and the farther guys have aways to walk, and attacking aby ain't easy early game. second time the guy had 15 temples and lotsa preaching and still coudln't stop the tide of dom.
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September 9th, 2009, 01:52 AM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Squirrelloid
Ok, so i think this goes here since its a typo in the unit name rather than a description.
Pretender Son of Fenrir misspelled as Son of Fenrer in unit name. (Description gets it right). Sadly, I don't have the unit ID and the game is not currently in front of me (noticed this last night).
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while i'm remembering:
Monster Number 1229
Son of Fenrer should be Son of Fenrir. Unit description spells it right, but unit name is wrong.
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September 10th, 2009, 09:16 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Bug Thread: Discussion
These seem so basic that they've probably been brought up already, but it's pretty hard to search big forum threads soooo:
A non-stealthy commander can use the Black Heart to assassinate foes from inside a besieged fortress. I don't know whether this unbalances the game, but it certainly contradicts the description of that item, and it doesn't make much sense. How would somebody sneak up on an enemy commander, from the other side of a giant wall, without stealth?
A scout that's defending (rather than hiding) within a besieged fortress seemingly can't be given the order to hide.
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