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December 11th, 2008, 03:56 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Preponderance - Big Team Game! [starting!]
CC:
Wow ... so the game is finally started without any warning huh? I staled my first turn because I never recieved a message saying which Jomon turns were valid (I have been getting several emails at a time with various Jomon turns) ... I thought the server was still having problems. I had no idea the game was actually running until I woke up this morning and saw your message about the game hosting in a couple of hours, by which time it was too late. Some warning (more than an hours worth) that the real game is up and valid would have been nice. As it is I think I will just go AI since I don't feel like starting my turn 1 on everyone else's turn 2 when my partner (JimMorisson/Lanka) hasn't even recieved any turns from perponderance at all. This is really kind of lame if we get penalized for the server not working correctly.
FYI, the last PM I have recieved from Perponderance was on Dec 2, until this morning when I got one (too late) saying I was about to stale.
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December 11th, 2008, 03:57 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Preponderance - Big Team Game! [starting!]
Look, I don't know what's going on here. I do not even have a turn 2 in my mail right now. Apparently, Madfrancis didn't get his turn 1. He was fairly busy yesterday, and boom, a first turn stale.
Ordinarily I would entertain the thought that he managed to delete it prematurely, but since I don't have a turn 2, I wonder if anyone else is not receiving turns automatically?
< sigh > Not what I wanted to sleep late, and wake up to.....
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December 11th, 2008, 04:05 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
There were over 50 hours for new turn 1. Everyone got an e-mail with all info. You also got emails with reminders about host.
I know the game had unlucky start, but I simply couldn't postpone it for unknown time just for 1 player. Staling one turn is not the end of the world. Not cool, but not game breaking.
All turns come to e-mails you submitted your pretender from. I don't have an option to check where it goes. If you don't have the turn you should request a resend, it sometimes gets stuck, just use that link: http://www.llamaserver.net/doAdminAc...&action=resend
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December 11th, 2008, 04:10 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Preponderance - Big Team Game! [starting!]
I also was never informed that Perponderance was fixed and not to be looking for a PreponderanceNew turn ... I am sorry, I am busy and do not have time to browse through bulky threads looking for this vital info. I check my PM's on the forums everyday, but really do not have the time to be sifting through the threads. I guess that means those of us who work full time and are in school full time don't get to play because PM's aren't sent out by admins letting us know what is going on, but rather we are expected to spend an hour a day sorting through the crap on the forums to find the relevant information. I guess that means I am excluded from PBEM games.
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December 11th, 2008, 04:15 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance - Big Team Game! [starting!]
Nah. All was send to the email you submitted your pretender from.
New forums are really bad and sending PMs is pain in the ***. It has a limit of 5 recipients, 60 seconds wait between sending PMs... I just figured sending e-mail to everyone will be enough.
As I said - staling turn1 is not catastrophe, other people here got worse things, look at income of EA Mictlan [95, Marignon has about 950!] or EA Lanka. They got some nasty events and live.
Also - if it comes to be llamaserver problem, I will roll back and rehost with your turn. But I want to be as fair as possible towards all 24 players.
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December 11th, 2008, 04:20 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Preponderance - Big Team Game! [starting!]
Quote:
Originally Posted by Zeldor
There were over 50 hours for new turn 1. Everyone got an e-mail with all info. You also got emails with reminders about host.
I know the game had unlucky start, but I simply couldn't postpone it for unknown time just for 1 player. Staling one turn is not the end of the world. Not cool, but not game breaking.
All turns come to e-mails you submitted your pretender from. I don't have an option to check where it goes. If you don't have the turn you should request a resend, it sometimes gets stuck, just use that link: http://www.llamaserver.net/doAdminAc...&action=resend
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Sorry, the last I heard I was looking for PreponderanceNew turn 1, I never recieved that, I stopped checking ALL the many useless Jomon Preponderance emails I was getting because they were all invalid turns. Recieving a PM about what was actually going on with this game would have been great. But instead I get ****ed because of something I was NOT told about. All of my other messages regarding the status of perponderance have been through the forum PM's that is where I was looking for a green flag about the status of the game. It doesn't really matter now I guess, I've set Jomon to AI. I'm not playing a game where I am penalized simply because the game I was looking for (PreponderanceNew) was scrapped. I never recieved a PM about any of this. Like I said, the last PM I recieved for preponderance was on Dec 2, asking for pretender submissions for PreponderanceNew. I guess that is the game I am still waiting for.
As an aside, I am not trying to blame Zeldor, I sympathise with his plight and the ****tines of these forums, however I don't feel like wasting my time on a game where I am penalized for it being too difficult to get the proper information out to everyone in some form of standardized format. Also, I had filtered out any email with Preponderance simply because I was waiting for PreponderanceNew and got tired of having my inbox filled with junk from a broken game.
Last edited by MadFrancis; December 11th, 2008 at 04:32 PM..
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December 11th, 2008, 04:25 PM
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Sergeant
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Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
Thanked 24 Times in 15 Posts
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Re: Preponderance - Big Team Game! [starting!]
Honestly, I think it's a bit much to expect a personal PM from Zeldor about every change with the game. What about having consideration for HIS time? Note: the forum here limits you to 5 recepients at a time for pms, so it's not a trivial task to make sure 24 people are up to date. That's why the forum thread is here, so everyone can follow what's happening.
Besides missing a single turn is not a big deal. People with bad events on turn one are certainly far worse off than you would ever be.
Last edited by fungalreason; December 11th, 2008 at 04:29 PM..
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December 11th, 2008, 04:28 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Preponderance - Big Team Game! [starting!]
Seriously.
Going AI at this point is about the worst thing anyone could do. People make mistakes, and it includes missing their emails. But going AI at this point of a _team_ game is nothing but spoiling the game for the rest of 23 players.
I don't know you and this is the first time I've responded to your posts, but please could you not go AI.
This game has been truly jinxed, it would be a pity that now that technical stuff works it goes down the drain because someone gets angry about email he himself said he ignored.
Group hug?
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December 11th, 2008, 04:45 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: Preponderance - Big Team Game! [starting!]
MadFrancis
Man, I hope you cool down and reconsider your behavior. Admining a game, especially large one - is a hard work, and Zeldor has put great efforts in this game. He gathered 24 people, he was designing map for weeks - so we could enjoy it. Doesn't he deserve the respect for all that?
Besides, there are 23 other people. Are you so selfish you willingly ruin the game they were waiting for for a long time?
Nobody going to rush you in this game becouse of garrisons, you'll recover all your losses caused by staling in 3-4 turns.
< WingedDog gives atul a hug>
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December 11th, 2008, 04:47 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Preponderance - Big Team Game! [starting!]
Hahah, I can't believe there is so much angst over a turn 1 stale. You do realize that turn 1 is probably like the LEAST critical turn of all time, right? As an uninvolved observer I can tell you that this situation is ballooning way out of proportion to the actual problem
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